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-rw-r--r--src/map/skill.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index cc9ac4bfc..921a682a2 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -37,6 +37,7 @@ struct square;
#define MAX_SKILLUNITGROUP 25
#define MAX_SKILL_ITEM_REQUIRE 10
#define MAX_SKILLUNITGROUPTICKSET 25
+#define MAX_SKILL_NAME_LENGTH 30
// (Epoque:) To-do: replace this macro with some sort of skill tree check (rather than hard-coded skill names)
#define skill_ischangesex(id) ( \
@@ -1599,7 +1600,7 @@ struct skill_condition {
// Database skills
struct s_skill_db {
unsigned short nameid;
- char name[NAME_LENGTH];
+ char name[MAX_SKILL_NAME_LENGTH];
char desc[40];
int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max;
int num[MAX_SKILL_LEVEL];