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-rw-r--r--src/map/skill.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 5b583406d..34ce889b8 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -311,8 +311,10 @@ bool skill_check_cloaking(struct block_list *bl, struct status_change_entry *sce
// ステ?タス異常
int skill_enchant_elemental_end(struct block_list *bl, int type);
int skillnotok(int skillid, struct map_session_data *sd);
-int skillnotok_hom (int skillid, struct homun_data *hd) ; //[orn]
-int skill_chastle_mob_changetarget(struct block_list *bl,va_list ap); //[orn]
+int skillnotok_hom(int skillid, struct homun_data *hd);
+int skillnotok_mercenary(int skillid, struct mercenary_data *md);
+
+int skill_chastle_mob_changetarget(struct block_list *bl,va_list ap);
// アイテム作成
int skill_can_produce_mix( struct map_session_data *sd, int nameid, int trigger, int qty);
@@ -324,8 +326,9 @@ int skill_arrow_create( struct map_session_data *sd,int nameid);
int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
int skill_castend_damage_id( struct block_list* src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skilllv,unsigned int tick,int flag);
+
int skill_blockpc_start (struct map_session_data*,int,int); // [celest]
-int skill_blockmerc_start (struct homun_data*,int,int); //[orn]
+int skill_blockhomun_start (struct homun_data*,int,int); //[orn]
// スキル攻?一括?理
int skill_attack( int attack_type, struct block_list* src, struct block_list *dsrc,struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag );
@@ -1009,7 +1012,7 @@ enum e_skill {
HVAN_CHAOTIC,
HVAN_INSTRUCT,
HVAN_EXPLOSION,
- /*
+
MS_BASH = 8201,
MS_MAGNUM,
MS_BOWLINGBASH,
@@ -1047,7 +1050,6 @@ enum e_skill {
MER_SCAPEGOAT,
MER_LEXDIVINA,
MER_ESTIMATION,
- */
};
enum {