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-rw-r--r--src/map/skill.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 174a224b4..da42198c9 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -53,7 +53,7 @@ struct skill_db {
int inf2,maxcount,skill_type;
int blewcount[MAX_SKILL_LEVEL];
int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
- int weapon,state,spiritball[MAX_SKILL_LEVEL];
+ int weapon,arrow,state,spiritball[MAX_SKILL_LEVEL];
int itemid[10],amount[10];
int castnodex[MAX_SKILL_LEVEL];
int delaynodex[MAX_SKILL_LEVEL];
@@ -153,6 +153,7 @@ int skill_get_time( int id ,int lv );
int skill_get_time2( int id ,int lv );
int skill_get_castdef( int id );
int skill_get_weapontype( int id );
+int skill_get_arrowtype( int id );
int skill_get_unit_id(int id,int flag);
int skill_get_inf2( int id );
int skill_get_castcancel( int id );