diff options
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index bdb545d22..4fb2c9b40 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -155,6 +155,7 @@ int skill_get_castdef( int id ); int skill_get_weapontype( int id );
int skill_get_unit_id(int id,int flag);
int skill_get_inf2( int id );
+int skill_get_castcancel( int id );
int skill_get_maxcount( int id );
int skill_get_blewcount( int id ,int lv );
int skill_get_unit_flag( int id );
@@ -162,12 +163,8 @@ int skill_get_unit_target( int id ); int skill_tree_get_max( int id, int b_class ); // Celest
const char* skill_get_name( int id ); // [Skotlex]
-// スキルの使用
-int skill_use_id( struct map_session_data *sd, int target_id,
- int skill_num,int skill_lv);
-int skill_use_pos( struct map_session_data *sd,
- int skill_x, int skill_y, int skill_num, int skill_lv);
-
+int skill_castend_id( int tid, unsigned int tick, int id,int data );
+int skill_castend_pos( int tid, unsigned int tick, int id,int data );
int skill_castend_map( struct map_session_data *sd,int skill_num, const char *map);
int skill_cleartimerskill(struct block_list *src);
@@ -193,6 +190,8 @@ int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl, int skill_castfix( struct block_list *bl, int skill_id, int skill_lv, int time);
int skill_delayfix( struct block_list *bl, int skill_id, int skill_lv, int time);
+int skill_check_condition( struct map_session_data *sd,int skill, int lv, int type);
+int skill_check_pc_partner(struct map_session_data *sd, int skill_id, int* skill_lv, int range, int cast_flag);
int skill_check_unit_range(int m,int x,int y,int skillid, int skilllv);
int skill_check_unit_range2(struct block_list *bl,int m,int x,int y,int skillid, int skilllv);
// -- moonsoul (added skill_check_unit_cell)
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