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-rw-r--r--src/map/skill.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 113ef1e3a..17def6148 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -322,6 +322,8 @@ enum { // struct map_session_data の status_changeの番号テーブル
SC_SIGHTTRASHER =73,
// SC_BASILICA =125, // 125 is the same id as joint break
SC_BASILICA =102, // temporarily use this before an actual id is found [celest]
+ SC_EDP = 114, //
+ SC_MARIONETTE2 = 122, // Marionette target
SC_ENSEMBLE =159,
SC_FOGWALL =178,
SC_GOSPEL =179,
@@ -334,11 +336,10 @@ enum { // struct map_session_data の status_changeの番号テーブル
SC_SPELLBREAKER =192,
// [Celest]
- SC_EDP = 114, //
- SC_MARIONETTE2 = 122, // Marionette target
+ SC_SLOWDOWN = 45, // for skill slowdown
SC_BLEEDING = 124, // Temporarily same id as headcrush
- SC_POISON2 = 193, // for EDP -- notes: Not implemented since damage unknown yet
- SC_GRIMTOOTH = 194, // for grimtooth's slowdown
+ SC_POISON2 = 193, // for EDP -- notes: Not implemented since damage unknown yet
+ SC_BLOCKSKILL = 194, // for disallowing the use of a skill for a time period
// -- testing various SC effects
// SC_AURABLADE =81,