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-rw-r--r--src/map/skill.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 774076649..83150b044 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -102,6 +102,7 @@ int skill_addtimerskill(struct block_list *src,unsigned int tick,int target,int
int skill_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick);
// ユニットスキル
+struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,int skilllv,int x,int y,int flag);
struct skill_unit *skill_initunit(struct skill_unit_group *group,int idx,int x,int y);
int skill_delunit(struct skill_unit *unit);
struct skill_unit_group *skill_initunitgroup(struct block_list *src,
@@ -347,7 +348,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_SOULCOLD = 198,
SC_HAWKEYES = 199,
SC_BATTLEORDERS = 200,
- SC_REGENERATION = 201,
+ SC_REGENERATION = 201,
// -- testing various SC effects