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-rw-r--r--src/map/skill.h23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index a8bf30e3c..ebca40b34 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -1,4 +1,4 @@
-// $Id: skill.h,v 1.5 2004/11/26 5:47:12 PM Celestia Exp $
+// $Id: skill.h,v 1.5 2004/12/3 7:53:26 PM Celestia $
#ifndef _SKILL_H_
#define _SKILL_H_
@@ -326,6 +326,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_BROKNARMOR =32,
SC_BROKNWEAPON =33,
SC_SLOWDOWN =45, // for skill slowdown
+ SC_AUTOBERSERK =46,
SC_SIGHTTRASHER =73,
// SC_BASILICA =125, // 125 is the same id as joint break
SC_BASILICA =102, // temporarily use this before an actual id is found [celest]
@@ -343,18 +344,18 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_SPELLBREAKER =192,
SC_DPOISON =193, /* 猛毒 */
SC_BLOCKSKILL =194, // for disallowing the use of a skill for a time period
+ SC_LEADERSHIP =196,
+ SC_GLORYWOUNDS =197,
+ SC_SOULCOLD =198,
+ SC_HAWKEYES =199,
+ SC_BATTLEORDERS =200,
+ SC_REGENERATION =201,
+ SC_PRESERVE =202,
// [Celest]
- SC_BLEEDING = 124, // Temporarily same id as headcrush
- SC_MOONLIT = 195,
- SC_LEADERSHIP = 196,
- SC_GLORYWOUNDS = 197,
- SC_SOULCOLD = 198,
- SC_HAWKEYES = 199,
- SC_BATTLEORDERS = 200,
- SC_REGENERATION = 201,
- SC_PRESERVE = 202,
-
+ SC_BLEEDING = 124, // Temporarily same id as headcrush
+ SC_MOONLIT =195,
+
// -- testing various SC effects
// SC_AURABLADE =81,
// SC_CONCENTRATION =83,