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-rw-r--r--src/map/skill.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 41c3580ae..a7e75b6f4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -357,8 +357,6 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, int skill
hp += hp * skill * 2 / 100;
break;
}
- if( skill_id == AB_HIGHNESSHEAL )
- hp = (hp * (20 + 3 * (skill_lv - 1))) / 10;
if( ( (target && target->type == BL_MER) || !heal ) && skill_id != NPC_EVILLAND )
hp >>= 1;
@@ -3941,9 +3939,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
**/
case AB_HIGHNESSHEAL:
{
- int heal = skill_calc_heal(src, bl, skillid, skilllv, true);
+ int heal = skill_calc_heal(src, bl, (skillid == AB_HIGHNESSHEAL)?AL_HEAL:skillid, (skillid == AB_HIGHNESSHEAL)?10:skilllv, true);
int heal_get_jobexp;
-
+ //Highness Heal: starts at 1.5 boost + 0.5 for each level
+ if( skillid == AB_HIGHNESSHEAL ) {
+ heal = heal * ( 15 + 5 * skilllv ) / 10;
+ }
if( status_isimmune(bl) ||
(dstmd && (dstmd->class_ == MOBID_EMPERIUM || mob_is_battleground(dstmd))) ||
(skillid == AL_HEAL && dstsd && dstsd->sc.option&OPTION_MADOGEAR) )//Mado is immune to AL_HEAL