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Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index ad974c10b..e2d76fb8b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2043,7 +2043,7 @@ static int skill_additional_effect(struct block_list *src, struct block_list *bl
if (DIFF_TICK(ud->canact_tick, tick + rate) < 0){
ud->canact_tick = tick+rate;
if ( battle_config.display_status_timers )
- clif->status_change(src, SI_POSTDELAY, 1, rate, 0, 0, 0);
+ clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, rate, 0, 0, 0);
}
}
}
@@ -2129,7 +2129,7 @@ static int skill_additional_effect(struct block_list *src, struct block_list *bl
if (DIFF_TICK(ud->canact_tick, tick + rate) < 0){
ud->canact_tick = tick+rate;
if (battle_config.display_status_timers)
- clif->status_change(src, SI_POSTDELAY, 1, rate, 0, 0, 0);
+ clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, rate, 0, 0, 0);
}
}
}
@@ -2470,7 +2470,7 @@ static int skill_counter_additional_effect(struct block_list *src, struct block_
if (DIFF_TICK(ud->canact_tick, tick + rate) < 0){
ud->canact_tick = tick+rate;
if (battle_config.display_status_timers)
- clif->status_change(bl, SI_POSTDELAY, 1, rate, 0, 0, 0);
+ clif->status_change(bl, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, rate, 0, 0, 0);
}
}
}
@@ -5168,7 +5168,7 @@ static int skill_castend_damage_id(struct block_list *src, struct block_list *bl
skill->castend_type(skill->get_casttype(spell_skill_id), src, bl, spell_skill_id, spell_skill_lv, tick, 0);
sd->ud.canact_tick = tick + skill->delay_fix(src, spell_skill_id, spell_skill_lv);
- clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, spell_skill_id, spell_skill_lv), 0, 0, 0);
+ clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, skill->delay_fix(src, spell_skill_id, spell_skill_lv), 0, 0, 0);
cooldown = skill->get_cooldown(spell_skill_id, spell_skill_lv);
for (i = 0; i < ARRAYLENGTH(sd->skillcooldown) && sd->skillcooldown[i].id; i++) {
@@ -5782,7 +5782,7 @@ static int skill_castend_id(int tid, int64 tick, int id, intptr_t data)
skill->blockpc_start(sd, ud->skill_id, cooldown);
}
if( battle_config.display_status_timers && sd )
- clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, ud->skill_id, ud->skill_lv), 0, 0, 0);
+ clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, skill->delay_fix(src, ud->skill_id, ud->skill_lv), 0, 0, 0);
if( sd )
{
switch( ud->skill_id )
@@ -10783,7 +10783,7 @@ static int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
skill->blockpc_start(sd, ud->skill_id, cooldown);
}
if( battle_config.display_status_timers && sd )
- clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, ud->skill_id, ud->skill_lv), 0, 0, 0);
+ clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, skill->delay_fix(src, ud->skill_id, ud->skill_lv), 0, 0, 0);
#if 0
if (sd) {
switch (ud->skill_id) {
@@ -16395,9 +16395,9 @@ static int skill_sit(struct map_session_data *sd, int type)
}
if( type ) {
- clif->sc_load(&sd->bl,sd->bl.id,SELF,SI_SIT,0,0,0);
+ clif->sc_load(&sd->bl, sd->bl.id, SELF, status->get_sc_icon(SC_SIT), 0, 0, 0);
} else {
- clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_SIT);
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, status->get_sc_icon(SC_SIT));
}
if (!flag) return 0;