diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 0b2d91287..966910c33 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9543,14 +9543,17 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 1, 1)) { +#if PACKETVER >= 20111005 + clif_snap(src, src->x, src->y); +#else clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); -// clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... - if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); +#endif + if (sd) + skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); } break; case NJ_SHADOWJUMP: - if( !map_flag_gvg(src->m) && !map[src->m].flag.battleground ) - { //You don't move on GVG grounds. + if( !map_flag_gvg(src->m) && !map[src->m].flag.battleground ) { //You don't move on GVG grounds. unit_movepos(src, x, y, 1, 0); clif_slide(src,x,y); } |