summaryrefslogtreecommitdiff
path: root/src/map/skill.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 2fe268eaa..c8dbd1d5f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9389,22 +9389,20 @@ static bool skill_dance_switch(struct skill_unit* unit, int flag)
* Upon Ice Wall cast it checks all nearby mobs to find any who may be blocked by the IW
**/
static int skill_icewall_block(struct block_list *bl,va_list ap) {
- struct block_list *src;
+ struct block_list *target = NULL;
struct mob_data *md = ((TBL_MOB*)bl);
nullpo_ret(bl);
-
- src = va_arg(ap,struct block_list *);
-
- nullpo_ret(src);
nullpo_ret(md);
+ if( !md->target_id )
+ return 0;
+ nullpo_ret( ( target = map_id2bl(md->target_id) ) );
- if( md->target_id != src->id
- || check_distance_bl(bl, src, status_get_range(bl) )
- || path_search_long(NULL,bl->m,bl->x,bl->y,src->x,src->y,CELL_CHKICEWALL) )
+ if( path_search_long(NULL,bl->m,bl->x,bl->y,target->x,target->y,CELL_CHKICEWALL) )
return 0;
- mob_unlocktarget(md,gettick());
+ if( !check_distance_bl(bl, target, status_get_range(bl) ) )
+ mob_unlocktarget(md,gettick());
return 0;
}
@@ -9820,8 +9818,8 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
//success, unit created.
switch( skillid ) {
- case WZ_ICEWALL: //Store number of tiles.
- map_foreachinrange(skill_icewall_block, src, AREA_SIZE, BL_MOB, src);
+ case WZ_ICEWALL:
+ map_foreachinrange(skill_icewall_block, src, AREA_SIZE, BL_MOB);
break;
case NJ_TATAMIGAESHI: //Store number of tiles.
group->val1 = group->alive_count;