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-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 85de43198..b82e3864b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -19111,7 +19111,7 @@ void skill_reload(void)
chrif->skillid2idx(0);
/* lets update all players skill tree : so that if any skill modes were changed they're properly updated */
iter = mapit_getallusers();
- for (sd = (struct map_session_data *)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data *)mapit->next(iter))
+ for (sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter)))
clif->skillinfoblock(sd);
mapit->free(iter);