diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 8f5df51a2..718bf7faa 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2475,6 +2475,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds case HT_LANDMINE: dmg.dmotion = clif_skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skillid, -1, type); break; + case WZ_SIGHTBLASTER: + dmg.dmotion = clif_skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skillid, flag&SD_LEVEL?-1:skilllv, 5); + break; case AB_DUPLELIGHT_MELEE: case AB_DUPLELIGHT_MAGIC: dmg.amotion = 300;/* makes the damage value not overlap with previous damage (when displayed by the client) */ @@ -7151,7 +7154,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SL_SWOO: if (tsce) { - sc_start(src,SC_STUN,100,skilllv,10000); + if(sd) + clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); + status_change_start(src,SC_STUN,10000,skilllv,0,0,0,10000,8); + status_change_end(bl, SC_SWOO, INVALID_TIMER); break; } case SL_SKA: // [marquis007] |