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-rw-r--r--src/map/skill.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 8f5df51a2..718bf7faa 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2475,6 +2475,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
case HT_LANDMINE:
dmg.dmotion = clif_skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skillid, -1, type);
break;
+ case WZ_SIGHTBLASTER:
+ dmg.dmotion = clif_skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skillid, flag&SD_LEVEL?-1:skilllv, 5);
+ break;
case AB_DUPLELIGHT_MELEE:
case AB_DUPLELIGHT_MAGIC:
dmg.amotion = 300;/* makes the damage value not overlap with previous damage (when displayed by the client) */
@@ -7151,7 +7154,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case SL_SWOO:
if (tsce) {
- sc_start(src,SC_STUN,100,skilllv,10000);
+ if(sd)
+ clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0);
+ status_change_start(src,SC_STUN,10000,skilllv,0,0,0,10000,8);
+ status_change_end(bl, SC_SWOO, INVALID_TIMER);
break;
}
case SL_SKA: // [marquis007]