diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 13413fb0e..b06a6f84c 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1142,8 +1142,12 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int * Ranger **/ case RA_WUGBITE: - sc_start(bl, SC_BITE, 70, skilllv, skill_get_time(skillid, skilllv) + (sd ? pc_checkskill(sd,RA_TOOTHOFWUG) * 1000 : 0)); // Need official chance. - break; + { + int chance = (50+10*skilllv)-(sstatus->agi/4) + (sd ? pc_checkskill(sd,RA_TOOTHOFWUG)*2 : 0); + if(chance < 50) chance = 50; + sc_start(bl, SC_BITE, chance, skilllv, (skilllv + (sd ? pc_checkskill(sd,RA_TOOTHOFWUG)/2 : 0)) * 1000); + break; + } case RA_SENSITIVEKEEN: if( rnd()%100 < 8 * skilllv ) skill_castend_damage_id(src, bl, RA_WUGBITE, sd ? pc_checkskill(sd, RA_WUGBITE):skilllv, tick, SD_ANIMATION); @@ -10984,6 +10988,22 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh //Can only update state when weapon/arrow info is checked. sd->state.arrow_atk = require.ammo?1:0; + // Check the skills that can be used while mounted on a warg + if( pc_isridingwug(sd) ) + { + switch( skill ) + { + case HT_SKIDTRAP: case HT_LANDMINE: case HT_ANKLESNARE: case HT_SHOCKWAVE: + case HT_SANDMAN: case HT_FLASHER: case HT_FREEZINGTRAP: case HT_BLASTMINE: + case HT_CLAYMORETRAP: case HT_SPRINGTRAP: case RA_DETONATOR: case RA_CLUSTERBOMB: + case RA_WUGDASH: case RA_WUGRIDER: + break; + default: + clif_skill_fail(sd,skill,USESKILL_FAIL_LEVEL,0); + return 0; + } + } + // perform skill-specific checks (and actions) switch( skill ) { |