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-rw-r--r--src/map/skill.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index e40658d85..b8107ffaa 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3094,8 +3094,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
int class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
mob_class_change(dstmd,class_);
- if (tsc) {
- const int scs[] = { SC_QUAGMIRE, SC_PROVOKE, SC_ROKISWEIL, SC_GRAVITATION, SC_SUITON, SC_STRIPWEAPON, SC_STRIPSHIELD, SC_STRIPARMOR, SC_STRIPHELM, SC_BLADESTOP };
+ if( tsc && dstmd->status.mode&MD_BOSS )
+ {
+ const int scs[] = { SC_QUAGMIRE, SC_PROVOKE, SC_ROKISWEIL, SC_GRAVITATION, SC_SUITON, SC_STRIPWEAPON, SC_STRIPSHIELD, SC_STRIPARMOR, SC_STRIPHELM, SC_BLADESTOP };
for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++)
if (tsc->data[i]) status_change_end(bl, i, -1);
for (i = 0; i < ARRAYLENGTH(scs); i++)