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-rw-r--r--src/map/skill.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 42762183d..5b3be336f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1867,12 +1867,11 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if (attack_type&BF_MAGIC) {
if(sc && sc->data[SC_KAITE].timer != -1 && (dmg.damage || dmg.damage2)
- && !(sstatus->mode&MD_BOSS) && (src->type == BL_PC || status_get_lv(src) <= 80) )
+ && !(sstatus->mode&MD_BOSS) && (sd || status_get_lv(src) <= 80) )
{ //Works on players or mobs with level under 80.
clif_specialeffect(bl, 438, AREA);
if (--sc->data[SC_KAITE].val2 <= 0)
status_change_end(bl, SC_KAITE, -1);
- clif_skill_nodamage(bl,src,skillid,skilllv,1);
bl = src; //Just make the skill attack yourself @.@
sc = status_get_sc(bl);
tsd = (bl->type == BL_PC)?(TBL_PC*)bl:NULL;