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-rw-r--r--src/map/skill.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index b87575768..8f16288c4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1609,20 +1609,20 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in
if (!where) //Nothing to break.
return 0;
if (sd) {
- for (i = 0; i < 11; i++) {
+ for (i = 0; i < EQI_MAX; i++) {
j = sd->equip_index[i];
if (j <= 0 || sd->status.inventory[j].attribute == 1 || !sd->inventory_data[j])
continue;
flag = 0;
switch(i) {
- case 6: //Upper Head
+ case EQI_HEAD_TOP: //Upper Head
flag = (where&EQP_HELM);
break;
- case 7: //Body
+ case EQI_ARMOR: //Body
flag = (where&EQP_ARMOR);
break;
- case 8: //Left/Right hands
- case 9:
+ case EQI_HAND_R: //Left/Right hands
+ case EQI_HAND_L:
flag = (
(where&EQP_WEAPON && sd->inventory_data[j]->type == 4) ||
(where&EQP_SHIELD && sd->inventory_data[j]->type == 5));