diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index ac208a204..cd46be0fa 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15319,7 +15319,9 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { skill->delunit(su); return 1; } - if( !(skill->get_inf2(su->group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP)) || su->group->skill_id == WZ_FIREPILLAR || su->group->skill_id == GN_HELLS_PLANT) { //It deletes everything except songs/dances and traps + // SA_LANDPROTECTOR blocks everything except songs/dances/traps (and NOLP) + // TODO: Do these skills ignore land protector when placed on top? + if( !(skill->get_inf2(su->group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP|INF2_NOLP)) || su->group->skill_id == WZ_FIREPILLAR || su->group->skill_id == GN_HELLS_PLANT) { skill->delunit(su); return 1; } @@ -15377,7 +15379,7 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { } if (su->group->skill_id == SA_LANDPROTECTOR && !(skill->get_inf2(skill_id)&(INF2_SONG_DANCE|INF2_TRAP|INF2_NOLP))) { - //It deletes everything except songs/dances/traps + //SA_LANDPROTECTOR blocks everything except songs/dances/traps (and NOLP) (*alive) = 0; return 1; } |