diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index c7874093f..71a048b8a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6622,9 +6622,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case MA_REMOVETRAP: - case HT_REMOVETRAP: - //FIXME: I think clif_skill_fail() is supposed to be sent if it fails below [ultramage] - clif_skill_nodamage(src, bl, skillid, skilllv, 1); + case HT_REMOVETRAP: { struct skill_unit* su; struct skill_unit_group* sg; @@ -6634,6 +6632,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in // Players can only remove their own traps or traps on Vs maps. if( su && (sg = su->group) && (src->type == BL_MER || sg->src_id == src->id || map_flag_vs(bl->m)) && (skill_get_inf2(sg->skill_id)&INF2_TRAP) ) { + clif_skill_nodamage(src, bl, skillid, skilllv, 1); if( sd && !(sg->unit_id == UNT_USED_TRAPS || (sg->unit_id == UNT_ANKLESNARE && sg->val2 != 0 )) ) { // prevent picking up expired traps if( battle_config.skill_removetrap_type ) @@ -6669,7 +6668,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } } skill_delunit(su); - } + }else if(sd) + clif_skill_fail(sd, skillid, USESKILL_FAIL_LEVEL, 0); + } break; case HT_SPRINGTRAP: @@ -8823,6 +8824,9 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) skill_consume_requirement(sd,ud->skillid,ud->skilllv,1); } + if( !path_search_long(NULL, src->m, src->x, src->y, target->x, target->y, CELL_CHKWALL) ) + break; + if( (src->type == BL_MER || src->type == BL_HOM) && !skill_check_condition_mercenary(src, ud->skillid, ud->skilllv, 1) ) break; |