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-rw-r--r--src/map/skill.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index ad6ef2b45..c24ffc8c1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5003,7 +5003,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
case SA_FORTUNE:
clif_skill_nodamage(src,bl,skillid,skilllv,1);
- if(sd) pc_getzeny(sd,status_get_lv(bl)*100,LOG_TYPE_OTHER,NULL);
+ if(sd) pc_getzeny(sd,status_get_lv(bl)*100,LOG_TYPE_STEAL,NULL);
break;
case SA_TAMINGMONSTER:
clif_skill_nodamage(src,bl,skillid,skilllv,1);
@@ -10980,10 +10980,12 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un
if (!sce) {
TBL_PC *sd = BL_CAST(BL_PC, bl); //prevent fullheal exploit
if (sd && sd->bloodylust_tick && DIFF_TICK(gettick(), sd->bloodylust_tick) < skill_get_time2(SC_BLOODYLUST, 1))
- sc_start4(bl, type, 100, sg->skill_lv, 1, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv)); //do not refull heal
+ clif_skill_nodamage(&src->bl,bl,sg->skill_id,sg->skill_lv,
+ sc_start4(bl, type, 100, sg->skill_lv, 1, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv)));
else {
if (sd) sd->bloodylust_tick = gettick();
- sc_start4(bl, type, 100, sg->skill_lv, 0, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv));
+ clif_skill_nodamage(&src->bl,bl,sg->skill_id,sg->skill_lv,
+ sc_start4(bl, type, 100, sg->skill_lv, 0, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv)));
}
}
break;
@@ -13288,7 +13290,7 @@ int skill_consume_requirement( struct map_session_data *sd, short skill, short l
req.zeny = 0; //Zeny is reduced on skill_attack.
if( sd->status.zeny < req.zeny )
req.zeny = sd->status.zeny;
- pc_payzeny(sd,req.zeny,LOG_TYPE_OTHER,NULL); //@Need proper type
+ pc_payzeny(sd,req.zeny,LOG_TYPE_CONSUME,NULL);
}
}
@@ -17791,7 +17793,7 @@ void skill_reload (void) {
for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
clif_skillinfoblock(sd);
mapit_free(iter);
-
+
}
/*==========================================