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-rw-r--r--src/map/skill.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 4c34094b1..2f2a7e6b0 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3851,7 +3851,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
if( lv > battle_config.devotion_level_difference || // Level difference requeriments
(dstsd->sc.data[type] && dstsd->sc.data[type]->val1 != src->id) || // Cannot Devote a player devoted from another source
(skillid == ML_DEVOTION && (!mer || mer != dstsd->md)) || // Mercenary only can devote owner
- (dstsd->class_&MAPID_UPPERMASK) == MAPID_CRUSADER ) // Crusader Cannot be devoted
+ (dstsd->class_&MAPID_UPPERMASK) == MAPID_CRUSADER || // Crusader Cannot be devoted
+ (dstsd->sc.data[SC_HELLPOWER])) // Players affected by SC_HELLPOWERR cannot be devoted.
{
if( sd )
clif_skill_fail(sd,skillid,0,0);
@@ -4727,7 +4728,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN:
case SC_READYCOUNTER:case SC_DODGE: case SC_WARM:
case SC_SPEEDUP1: case SC_AUTOTRADE: case SC_CRITICALWOUND:
- case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
+ case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
+ case SC_HELLPOWER: case SC_MANU_ATK: case SC_MANU_DEF:
+ case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK:
+ case SC_SPL_MATK:
continue;
case SC_ASSUMPTIO:
if( bl->type == BL_MOB )