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-rw-r--r--src/map/skill.c8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 60153cfb5..413431c5e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1117,13 +1117,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
break;
case WZ_STORMGUST:
- if (tsc->data[SC_FREEZE].val2 == src->id)
- tsc->data[SC_FREEZE].val3++; //Repeated hits from same SG
- else { //New SG, reset count
- tsc->data[SC_FREEZE].val2 = src->id;
- tsc->data[SC_FREEZE].val3 = 1;
- }
-
+ tsc->data[SC_FREEZE].val3++;
if(tsc->data[SC_FREEZE].val3 >= 3) //Tharis pointed out that this is normal freeze chance with a base of 300%
sc_start(bl,SC_FREEZE,300,skilllv,skill_get_time2(skillid,skilllv));
break;