diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 2f2a7e6b0..3e63a9211 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1010,8 +1010,11 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int tbl = (sd->autospell[i].id < 0) ? src : bl; - if( !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) ) - continue; //Autocasts should always fail if the target is outside the skill range or an obstacle is in between.[Inkfish] + if( !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range ) + continue; // If autospell_check_range is yes, fail the autocast. + + if (skill == AS_SONICBLOW) + pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. sd->state.autocast = 1; skill_consume_requirement(sd,skill,skilllv,1); @@ -1109,7 +1112,7 @@ int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int s continue; tbl = (sd->autospell3[i].id < 0) ? &sd->bl : bl; - if( !battle_check_range(&sd->bl, tbl, skill_get_range2(&sd->bl, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) ) + if( !battle_check_range(&sd->bl, tbl, skill_get_range2(&sd->bl, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range ) continue; sd->state.autocast = 1; @@ -1281,7 +1284,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * tbl = (dstsd->autospell2[i].id < 0) ? bl : src; - if( !battle_check_range(src, tbl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) ) + if( !battle_check_range(src, tbl, skill_get_range2(src, skillid,skilllv) + (skillid == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range ) continue; dstsd->state.autocast = 1; |