diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 768a91a27..9be2d9266 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -363,9 +363,13 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, int skill struct status_change* sc; switch( skill_id ) { - case BA_APPLEIDUN: - hp = 30+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery - if( sd ) + case BA_APPLEIDUN: + #ifdef RENEWAL + hp = 100+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery + #else + hp = 30+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery + #endif + if( sd ) hp += 5*pc_checkskill(sd,BA_MUSICALLESSON); break; case PR_SANCTUARY: @@ -10210,8 +10214,13 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli val1*=10; //Because every 10 crit is an actual cri point. break; case BD_DRUMBATTLEFIELD: + #ifdef RENEWAL + val1 = (skilllv+5)*25; //Watk increase + val2 = skilllv*10; //Def increase + #else val1 = (skilllv+1)*25; //Watk increase val2 = (skilllv+1)*2; //Def increase + #endif break; case BD_RINGNIBELUNGEN: val1 = (skilllv+2)*25; //Watk increase |