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-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index c1b4584d6..0562bcd96 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -13648,7 +13648,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
MOBID_EMPERIUM, MOBID_GUARIDAN_STONE1, MOBID_GUARIDAN_STONE2)) {
char output[128];
sprintf(output, "You're too close to a stone or emperium to do this skill"); /* TODO official response? or message.conf it */
- clif->colormes(sd->fd, COLOR_RED, output);
+ clif->messagecolor_self(sd->fd, COLOR_RED, output);
return 0;
}
}
@@ -14082,7 +14082,7 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id,
skill->get_desc(skill_id),
require.ammo_qty,
itemdb_jname(sd->status.inventory[i].nameid));
- clif->colormes(sd->fd,COLOR_RED,e_msg);
+ clif->messagecolor_self(sd->fd, COLOR_RED, e_msg);
return 0;
}
if (!(require.ammo&1<<sd->inventory_data[i]->look)) { //Ammo type check. Send the "wrong weapon type" message