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-rw-r--r--src/map/skill.c23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 78b142d8b..e03e87d22 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2700,6 +2700,16 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
case HT_POWER:
case TK_DOWNKICK:
case TK_COUNTER:
+ case GS_TRIPLEACTION:
+ case GS_MAGICALBULLET:
+ case GS_CRACKER:
+ case GS_TRACKING:
+ case GS_PIERCINGSHOT:
+ case GS_RAPIDSHOWER:
+ case GS_DUST:
+ case GS_FULLBUSTER:
+ case NJ_SYURIKEN:
+ case NJ_KUNAI:
case ASC_BREAKER:
case HFLI_MOON: //[orn]
case HFLI_SBR44: //[orn]
@@ -3147,19 +3157,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
}
break;
- //Until they're at right position - gs_damage- [Vicious]
- case GS_TRIPLEACTION:
- case GS_MAGICALBULLET:
- case GS_CRACKER:
- case GS_TRACKING:
- case GS_PIERCINGSHOT:
- case GS_RAPIDSHOWER:
- case GS_DUST:
- case GS_FULLBUSTER:
- case NJ_SYURIKEN:
- case NJ_KUNAI:
- skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- break;
case GS_BULLSEYE:
if(tstatus->race == RC_BRUTE || tstatus->race == RC_DEMIHUMAN)
skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);