diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index aec1ebbfc..1753f435a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7971,11 +7971,20 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; for(i = 0; i < SC_MAX; i++) { +<<<<<<< HEAD + if( SC_COMMON_MAX > i ){ + if ( !tsc->data[i] || !status_get_sc_type(i) ) + continue; + if ( status_get_sc_type(i)&SC_NO_CLEARANCE ) + continue; + } +======= if ( !tsc->data[i] ) continue; if( SC_COMMON_MAX > i ) if ( status_get_sc_type(i)&SC_NO_CLEARANCE ) continue; +>>>>>>> upstream/master switch (i) { case SC_ASSUMPTIO: if( bl->type == BL_MOB ) @@ -8556,7 +8565,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SR_FLASHCOMBO: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); for(i = SR_FLASHCOMBO_ATK_STEP1; i <= SR_FLASHCOMBO_ATK_STEP4; i++) +<<<<<<< HEAD + skill->addtimerskill(src, tick + 600 * (i - SR_FLASHCOMBO_ATK_STEP1), bl->id, 0, 0, i, skill_lv, BF_WEAPON, flag|SD_LEVEL); +======= skill->addtimerskill(src, tick + 500 * (i - SR_FLASHCOMBO_ATK_STEP1), bl->id, 0, 0, i, skill_lv, BF_WEAPON, flag|SD_LEVEL); +>>>>>>> upstream/master break; case WA_SWING_DANCE: case WA_MOONLIT_SERENADE: |