diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index de5368cdf..8271991fe 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7505,7 +7505,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = skill->dbs->db[su->group->skill_id].itemid[i]; item_tmp.identify = 1; - if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) != 0) { + if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_SKILL)) != 0) { clif->additem(sd,0,0,success); map->addflooritem(&sd->bl, &item_tmp, skill->dbs->db[su->group->skill_id].amount[i], sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0); } @@ -7517,7 +7517,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = su->group->item_id?su->group->item_id:ITEMID_TRAP; item_tmp.identify = 1; - if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_OTHER)) != 0) { + if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SKILL)) != 0) { clif->additem(sd,0,0,flag); map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0); } @@ -15313,12 +15313,12 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) else per += 5 * ((signed int)sd->status.job_level - 50); - pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); // FIXME: is this the correct reason flag? + pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE); // FIXME: is this the correct reason flag? if (per > rnd() % 1000) { int ep = 0; - logs->pick_pc(sd, LOG_TYPE_OTHER, -1, item, ditem); + logs->pick_pc(sd, LOG_TYPE_REFINE, -1, item, ditem); item->refine++; - logs->pick_pc(sd, LOG_TYPE_OTHER, 1, item, ditem); + logs->pick_pc(sd, LOG_TYPE_REFINE, 1, item, ditem); if(item->equip) { ep = item->equip; pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); @@ -15351,7 +15351,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx) if(item->equip) pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); clif->refine(sd->fd,1,idx,item->refine); - pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); + pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE); clif->misceffect(&sd->bl,2); clif->emotion(&sd->bl, E_OMG); } |