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-rw-r--r--src/map/skill.c27
1 files changed, 17 insertions, 10 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 127eb1aa2..ae69738a6 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8915,12 +8915,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case GN_MANDRAGORA:
if( flag&1 ) {
- if ( clif->skill_nodamage(bl, src, skill_id, skill_lv,
- sc_start(bl, type, 25 + 10 * skill_lv, skill_lv, skill->get_time(skill_id, skill_lv))) )
- status_zap(bl, 0, status_get_max_sp(bl) * (25 + 5 * skill_lv) / 100);
- } else
- map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), BL_CHAR,
- src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_nodamage_id);
+ int chance = 25 + 10 * skill_lv - (status_get_vit(bl) + status_get_luk(bl)) / 5;
+ if ( chance < 10 )
+ chance = 10;//Minimal chance is 10%.
+ if ( rand()%100 < chance ) {//Coded to both inflect the status and drain the target's SP only when successful. [Rytech]
+ sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv));
+ status_zap(bl, 0, status_get_max_sp(bl) * (25 + 5 * skill_lv) / 100);
+ }
+ } else if ( sd ) {
+ map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), BL_CHAR,src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id);
+ clif->skill_nodamage(bl, src, skill_id, skill_lv, 1);
+ }
break;
case GN_SLINGITEM:
@@ -13584,16 +13589,18 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
if( itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN )
{
if( sd->special_state.no_gemstone )
- { //Make it substract 1 gem rather than skipping the cost.
- if( --req.amount[i] < 1 )
- req.itemid[i] = 0;
+ { // All gem skills except Hocus Pocus and Ganbantein can cast for free with Mistress card -helvetica
+ if( skill_id != SA_ABRACADABRA )
+ req.itemid[i] = req.amount[i] = 0;
+ else if( --req.amount[i] < 1 )
+ req.amount[i] = 1; // Hocus Pocus always use at least 1 gem
}
if(sc && sc->data[SC_INTOABYSS])
{
if( skill_id != SA_ABRACADABRA )
req.itemid[i] = req.amount[i] = 0;
else if( --req.amount[i] < 1 )
- req.amount[i] = 1; // Hocus Pocus allways use at least 1 gem
+ req.amount[i] = 1; // Hocus Pocus always use at least 1 gem
}
}
if( skill_id >= HT_SKIDTRAP && skill_id <= HT_TALKIEBOX && pc->checkskill(sd, RA_RESEARCHTRAP) > 0){