diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 127eb1aa2..ae69738a6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8915,12 +8915,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case GN_MANDRAGORA: if( flag&1 ) { - if ( clif->skill_nodamage(bl, src, skill_id, skill_lv, - sc_start(bl, type, 25 + 10 * skill_lv, skill_lv, skill->get_time(skill_id, skill_lv))) ) - status_zap(bl, 0, status_get_max_sp(bl) * (25 + 5 * skill_lv) / 100); - } else - map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), BL_CHAR, - src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_nodamage_id); + int chance = 25 + 10 * skill_lv - (status_get_vit(bl) + status_get_luk(bl)) / 5; + if ( chance < 10 ) + chance = 10;//Minimal chance is 10%. + if ( rand()%100 < chance ) {//Coded to both inflect the status and drain the target's SP only when successful. [Rytech] + sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)); + status_zap(bl, 0, status_get_max_sp(bl) * (25 + 5 * skill_lv) / 100); + } + } else if ( sd ) { + map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), BL_CHAR,src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); + clif->skill_nodamage(bl, src, skill_id, skill_lv, 1); + } break; case GN_SLINGITEM: @@ -13584,16 +13589,18 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16 if( itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN ) { if( sd->special_state.no_gemstone ) - { //Make it substract 1 gem rather than skipping the cost. - if( --req.amount[i] < 1 ) - req.itemid[i] = 0; + { // All gem skills except Hocus Pocus and Ganbantein can cast for free with Mistress card -helvetica + if( skill_id != SA_ABRACADABRA ) + req.itemid[i] = req.amount[i] = 0; + else if( --req.amount[i] < 1 ) + req.amount[i] = 1; // Hocus Pocus always use at least 1 gem } if(sc && sc->data[SC_INTOABYSS]) { if( skill_id != SA_ABRACADABRA ) req.itemid[i] = req.amount[i] = 0; else if( --req.amount[i] < 1 ) - req.amount[i] = 1; // Hocus Pocus allways use at least 1 gem + req.amount[i] = 1; // Hocus Pocus always use at least 1 gem } } if( skill_id >= HT_SKIDTRAP && skill_id <= HT_TALKIEBOX && pc->checkskill(sd, RA_RESEARCHTRAP) > 0){ |