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-rw-r--r--src/map/skill.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index ad333c17d..28bb9e389 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -65,7 +65,10 @@ int firewall_unit_pos;
int icewall_unit_pos;
//Since only mob-casted splash skills can hit ice-walls
-#define splash_target(bl) (bl->type==BL_MOB?BL_SKILL|BL_CHAR:BL_CHAR)
+static inline int splash_target(struct block_list* bl)
+{
+ return ( bl->type == BL_MOB ) ? BL_SKILL|BL_CHAR : BL_CHAR;
+}
/// Returns the id of the skill, or 0 if not found.
int skill_name2id(const char* name)