diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index fa1dd44cb..64b0cebe8 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -671,7 +671,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if( skill_id != WS_CARTTERMINATION && skill_id != AM_DEMONSTRATION && skill_id != CR_REFLECTSHIELD && skill_id != MS_REFLECTSHIELD && skill_id != ASC_BREAKER ) { // Trigger status effects enum sc_type type; - int i; + int i, flag; for( i = 0; i < ARRAYLENGTH(sd->addeff) && sd->addeff[i].flag; i++ ) { rate = sd->addeff[i].rate; if( attack_type&BF_LONG ) // Any ranged physical attack takes status arrows into account (Grimtooth...) [DracoRPG] @@ -695,13 +695,22 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } type = sd->addeff[i].id; - temp = skill->get_time2(status->sc2skill(type),7); + + if (sd->addeff[i].duration > 0) { + // Fixed duration + temp = sd->addeff[i].duration; + flag = SCFLAG_NOAVOID; + } else { + // Default duration + temp = skill->get_time2(status->sc2skill(type),7); + flag = SCFLAG_NONE; + } if (sd->addeff[i].flag&ATF_TARGET) - status->change_start(src,bl,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,SCFLAG_NONE); + status->change_start(src,bl,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,flag); if (sd->addeff[i].flag&ATF_SELF) - status->change_start(src,src,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,SCFLAG_NONE); + status->change_start(src,src,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,flag); } } |