diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 3ede9313d..794059e82 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2069,13 +2069,13 @@ static int skill_timerskill(int tid, unsigned int tick, int id,int data ) break; case RG_INTIMIDATE: if(sd && !map[src->m].flag.noteleport) { - int x,y,i,j,c; + int x,y,i,j; pc_randomwarp(sd,3); for(i=0;i<16;i++) { j = rand()%8; x = sd->bl.x + dirx[j]; y = sd->bl.y + diry[j]; - if((c=map_getcell(sd->bl.m,x,y)) != 1 && c != 5) + if(map_getcell(sd->bl.m,x,y,CELL_CHKPASS)) break; } if(i >= 16) { @@ -2090,13 +2090,13 @@ static int skill_timerskill(int tid, unsigned int tick, int id,int data ) } } else if(md && !map[src->m].flag.monster_noteleport) { - int x,y,i,j,c; + int x,y,i,j; mob_warp(md,-1,-1,-1,3); for(i=0;i<16;i++) { j = rand()%8; x = md->bl.x + dirx[j]; y = md->bl.y + diry[j]; - if((c=map_getcell(md->bl.m,x,y)) != 1 && c != 5) + if(map_getcell(md->bl.m,x,y,CELL_CHKPASS)) break; } if(i >= 16) { @@ -5002,7 +5002,7 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil { int flag=0; for(i=0;i<2+(skilllv>>1);i++) { - int j=0, c; + int j=0; do { tmpx = x + (rand()%7 - 3); tmpy = y + (rand()%7 - 3); @@ -5015,7 +5015,7 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil else if(tmpy >= map[src->m].ys) tmpy = map[src->m].ys - 1; j++; - } while(((c=map_getcell(src->m,tmpx,tmpy))==1 || c==5) && j<100); + } while((map_getcell(src->m,tmpx,tmpy,CELL_CHKNOPASS)) && j<100); if(j >= 100) continue; if(flag==0){ @@ -5810,11 +5810,11 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid, map_foreachinarea(skill_landprotector,src->m,ux,uy,ux,uy,BL_SKILL,skillid,&alive); if(skillid==WZ_ICEWALL && alive){ - val2=map_getcell(src->m,ux,uy); + val2=map_getcell(src->m,ux,uy,CELL_CHKTYPE); if(val2==5 || val2==1) alive=0; else { - map_setcell(src->m,ux,uy,5); + map_setcell(src->m,ux,uy,CELL_SETNOPASS); clif_changemapcell(src->m,ux,uy,5,0); } } @@ -6558,6 +6558,8 @@ int skill_unit_onlimit(struct skill_unit *src,unsigned int tick) break; case 0x8d: /* アイスウォ?ル */ + if(map_read_flag == READ_FROM_BITMAP) + map_setcell(src->bl.m,src->bl.x,src->bl.y,CELL_SETPASS); map_setcell(src->bl.m,src->bl.x,src->bl.y,src->val2); clif_changemapcell(src->bl.m,src->bl.x,src->bl.y,src->val2,1); break; @@ -7290,7 +7292,7 @@ int skill_check_condition(struct map_session_data *sd,int type) } break; case ST_WATER: - if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y) != 3 && (sd->sc_data[SC_DELUGE].timer==-1)){ //水場判定 + if((!map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER))&& (sd->sc_data[SC_DELUGE].timer==-1)){ //水場判定 clif_skill_fail(sd,skill,0,0); return 0; } @@ -10422,8 +10424,7 @@ int skill_check_cloaking(struct block_list *bl) else if(bl->type == BL_MOB && !battle_config.monster_cloak_check_type) return 0; for(i=0;i<sizeof(dx)/sizeof(dx[0]);i++){ - int c=map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i]); - if(c==1 || c==5) { + if(map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i],CELL_CHKNOPASS)) { end=0; break; } @@ -10460,8 +10461,7 @@ int skill_type_cloaking(struct block_list *bl) return 0; for(i=0; i<sizeof(dx)/sizeof(dx[0]); i++) { - int c=map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i]); - if(c==1 || c==5) + if(map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i],CELL_CHKNOPASS)) return 0; } return 1; |