diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 17123f72d..cdba67d5f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3307,7 +3307,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in return skill_castend_damage_id (src, bl, skillid, skilllv, tick, flag); default: //Skill is actually ground placed. - if ((src == bl || skillid == PF_SPIDERWEB) && skill_get_unit_id(skillid,0)) + if (src == bl && skill_get_unit_id(skillid,0)) return skill_castend_pos2(src,bl->x,bl->y,skillid,skilllv,tick,0); } @@ -5556,11 +5556,12 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) case WE_CALLPARENT: case WE_CALLBABY: case AM_RESURRECTHOMUN: + case PF_SPIDERWEB: //Find a random spot to place the skill. [Skotlex] inf2 = skill_get_splash(ud->skillid, ud->skilllv); ud->skillx = src->x + inf2; ud->skilly = src->y + inf2; - if (!map_random_dir(src, &ud->skillx, &ud->skilly)) { + if (inf2 && !map_random_dir(src, &ud->skillx, &ud->skilly)) { ud->skillx = src->x; ud->skilly = src->y; } |