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-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d10aaf4ea..cad5a3ce7 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2306,7 +2306,7 @@ static int skill_timerskill(int tid, unsigned int tick, int id,int data )
int skill_addtimerskill(struct block_list *src,unsigned int tick,int target,int x,int y,int skill_id,int skill_lv,int type,int flag)
{
int i, max;
- unsigned short *count=NULL;;
+ unsigned short *count=NULL;
struct skill_timerskill *sts = NULL;
nullpo_retr(1, src);
switch (src->type) {
@@ -5062,7 +5062,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case NPC_POWERUP:
// +20% attack per skill level? It's a guess... [Skotlex]
- status_change_start(bl,SC_INCATKRATE,100,20*skilllv,0,0,0,skilllv * 60000,0);
+ status_change_start(bl,SC_INCATKRATE,100,40*skilllv,0,0,0,skilllv * 60000,0);
// another random guess xP
clif_skill_nodamage(src,bl,skillid,skilllv,
status_change_start(bl,SC_INCALLSTATUS,100,