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-rw-r--r--src/map/skill.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 71925a108..ee9c55385 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2773,9 +2773,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s
src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
skill_castend_damage_id);
//Initiate 10% of your damage becomes fire element.
- clif_skill_nodamage (src,bl,skillid,skilllv,
- sc_start4(src,SC_WATK_ELEMENT,100,
- 3,20,0,0,skill_get_time2(skillid, skilllv)));
+ clif_skill_nodamage (src,bl,skillid,skilllv,1);
+ sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill_get_time2(skillid, skilllv));
if (sd) skill_blockpc_start (sd, skillid, skill_get_time(skillid, skilllv));
}
break;
@@ -3684,8 +3683,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
skill_castend_damage_id);
//Initiate 10% of your damage becomes fire element.
- clif_skill_nodamage (src,src,skillid,skilllv,
- sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill_get_time2(skillid, skilllv)));
+ clif_skill_nodamage (src,src,skillid,skilllv,1);
+ sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill_get_time2(skillid, skilllv));
if (sd) skill_blockpc_start (sd, skillid, skill_get_time(skillid, skilllv));
break;
case LK_BERSERK: /* ƒo?ƒT?ƒN */