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-rw-r--r--src/map/skill.c9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 0d819e5ba..45bf21ecf 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4955,15 +4955,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case NPC_POWERUP:
sc_start(bl,SC_INCATKRATE,100,40*skilllv,skill_get_time(skillid, skilllv));
-//From experience it appears powerup is more hit, not +all stats.
- sc_start(bl,SC_INCDEX,100,25*skilllv,skill_get_time(skillid, skilllv));
-// sc_start(bl,SC_INCALLSTATUS,100,skilllv*5,skill_get_time(skillid, skilllv));
- clif_skill_nodamage(src,bl,skillid,skilllv,1);
- break;
-
+ //Power up is atkrate increase + hit% increase.
case NPC_AGIUP:
clif_skill_nodamage(src,bl,skillid,skilllv,
- sc_start(bl,SC_INCAGI,100,10*skilllv,skill_get_time(skillid, skilllv)));
+ sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
break;
case NPC_INVISIBLE: