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-rw-r--r--src/map/skill.c21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 1524831a5..9357ce68e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -921,18 +921,21 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
clif_skill_fail(sd,skillid,0,0);
}
// Chance to trigger Taekwon kicks [Dralnu]
- if(sd->sc.count) {
- if(sd->sc.data[SC_READYSTORM].timer != -1)
+ if(sd->sc.count && sd->sc.data[SC_COMBO].timer == -1) {
+ if(sd->sc.data[SC_READYSTORM].timer != -1 &&
sc_start4(src,SC_COMBO, 15, TK_STORMKICK,0,0,0,
- (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src)));
- else if(sd->sc.data[SC_READYDOWN].timer != -1)
+ (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src))))
+ ; //Stance triggered
+ else if(sd->sc.data[SC_READYDOWN].timer != -1 &&
sc_start4(src,SC_COMBO, 15, TK_DOWNKICK,0,0,0,
- (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src)));
- else if(sd->sc.data[SC_READYTURN].timer != -1 && sd->sc.data[SC_COMBO].timer == -1)
+ (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src))))
+ ; //Stance triggered
+ else if(sd->sc.data[SC_READYTURN].timer != -1 &&
sc_start4(src,SC_COMBO, 15, TK_TURNKICK,0,0,0,
- (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src)));
- else if(sd->sc.data[SC_READYCOUNTER].timer != -1 && sd->sc.data[SC_COMBO].timer == -1) //additional chance from SG_FRIEND [Komurka]
- {
+ (2000 - 4 * status_get_agi(src) - 2 * status_get_dex(src))))
+ ; //Stance triggered
+ else if(sd->sc.data[SC_READYCOUNTER].timer != -1)
+ { //additional chance from SG_FRIEND [Komurka]
rate = 20;
if (sd->sc.data[SC_SKILLRATE_UP].timer != -1 && sd->sc.data[SC_SKILLRATE_UP].val1 == TK_COUNTER) {
rate += rate*sd->sc.data[SC_SKILLRATE_UP].val2/100;