diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 4ead739b4..d79d9b4ae 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1930,8 +1930,8 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds damage = dmg.damage + dmg.damage2; - if (damage > 0 && src != bl && src == dsrc) - rdamage = battle_calc_return_damage(bl, skillid, &damage, dmg.flag); + if (damage > 0 && src != bl && src == dsrc && skillid != WS_CARTTERMINATION) // FIXME(?): Quick and dirty check, but HSCR does bypass Shield Reflect... so I make it bypass the whole reflect thing [DracoRPG] + rdamage = battle_calc_return_damage(bl, &damage, dmg.flag); //Skill hit type type=(skillid==0)?5:skill_get_hit(skillid); |