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-rw-r--r--src/map/skill.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 9877d6255..2711b4fd4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -790,11 +790,11 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
struct status_change_entry *sce;
// Enchant Poison gives a chance to poison attacked enemies
if((sce=sc->data[SC_ENCPOISON])) //Don't use sc_start since chance comes in 1/10000 rate.
- status_change_start(bl,SC_POISON,sce->val2, sce->val1,0,0,0,
+ status_change_start(bl,SC_POISON,sce->val2, sce->val1,src->id,0,0,
skill_get_time2(AS_ENCHANTPOISON,sce->val1),0);
// Enchant Deadly Poison gives a chance to deadly poison attacked enemies
if((sce=sc->data[SC_EDP]))
- sc_start4(bl,SC_DPOISON,sce->val2, sce->val1,0,0,0,
+ sc_start4(bl,SC_DPOISON,sce->val2, sce->val1,src->id,0,0,
skill_get_time2(ASC_EDP,sce->val1));
}
}
@@ -817,7 +817,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
skilllv = pc_checkskill(sd, TF_POISON);
case TF_POISON:
case AS_SPLASHER:
- if(!sc_start(bl,SC_POISON,(4*skilllv+10),skilllv,skill_get_time2(skillid,skilllv))
+ if(!sc_start2(bl,SC_POISON,(4*skilllv+10),skilllv,src->id,skill_get_time2(skillid,skilllv))
&& sd && skillid==TF_POISON
)
clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0);