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-rw-r--r--src/map/skill.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 2fb5ce253..936850166 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1705,6 +1705,8 @@ int skill_blown (struct block_list *src, struct block_list *target, int count)
case BL_MOB:
if (((TBL_MOB*)target)->class_ == MOBID_EMPERIUM)
return 0;
+ if(src != target && is_boss(target)) //Bosses can't be knocked-back
+ return 0;
break;
case BL_SKILL:
su=(struct skill_unit *)target;
@@ -2938,14 +2940,14 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
if(flag&1){
if (bl->id==skill_area_temp[1])
break;
- if (skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0x0500) && !status_get_mexp(bl))
+ if (skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0x0500))
skill_blown(src,bl,skill_area_temp[2]);
} else {
int x=bl->x,y=bl->y,i,dir;
dir = map_calc_dir(bl,src->x,src->y);
skill_area_temp[1] = bl->id;
skill_area_temp[2] = skill_get_blewcount(skillid,skilllv)|dir<<20;
- if (skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0) && !status_get_mexp(bl))
+ if (skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0))
skill_blown(src,bl,skill_area_temp[2]);
for (i=0;i<4;i++) {
map_foreachincell(skill_area_sub,bl->m,x,y,BL_CHAR,