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-rw-r--r--src/map/skill.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 9b6b99b87..286e06eaa 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3133,7 +3133,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl,int s
break;
case NJ_KASUMIKIRI:
skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- sc_start(bl,SC_HIDING,100,skilllv,skill_get_time(skillid,skilllv));
+ sc_start(src,SC_HIDING,100,skilllv,skill_get_time(skillid,skilllv));
break;
case NJ_KIRIKAGE:
status_change_end(src, SC_HIDING, -1); // ƒnƒCƒfƒBƒ“ƒO‰ð?œ
@@ -8191,7 +8191,7 @@ int skill_check_condition(struct map_session_data *sd,int type)
}
break;
case GS_ADJUSTMENT:
- if(sd->spiritball < 2 || sd->sc.data[SC_MADNESSCANCEL].timer == -1) {
+ if(sd->spiritball < 2 || sd->sc.data[SC_MADNESSCANCEL].timer != -1) {
clif_skill_fail(sd,skill,0,0);
return 0;
}
@@ -8216,7 +8216,7 @@ int skill_check_condition(struct map_session_data *sd,int type)
case GS_GROUNDDRIFT:
case NJ_SYURIKEN:
case NJ_KUNAI:
- case NJ_HUUMA:
+ //case NJ_HUUMA:
arrow_flag = 1;
if(sd->equip_index[10] < 0) {
clif_arrow_fail(sd,0);