diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 0cf04bbe6..456281d39 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4646,12 +4646,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in { int i; clif_skill_nodamage(src,bl,skillid,skilllv,1); - i = status_get_sc_def_mdef(bl); - if (i >= 10000 || + i = tstatus->mdef; + if (i >= 100 || (dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || tsc == NULL || (tsc->data[SC_SPIRIT].timer != -1 && tsc->data[SC_SPIRIT].val2 == SL_ROGUE) || //Rogue's spirit defends againt dispel. //Fixed & changed to use a proportionnal reduction (no info, but seems far more logical) [DracoRPG] - rand()%10000 >= (10000-i)*(50+10*skilllv)/100) + rand()%100 >= (100-i)*(50+10*skilllv)/100) { if (sd) clif_skill_fail(sd,skillid,0,0); |