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-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index efadefe9c..918f90737 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2442,7 +2442,7 @@ static int skill_check_condition_hom (struct homun_data *hd, int skill, int lv,
return 0;
break;
case HVAN_EXPLOSION:
- if(hd->homunculus.intimacy < battle_config.hvan_explosion_intimate)
+ if(hd->homunculus.intimacy < (unsigned int)battle_config.hvan_explosion_intimate)
return 0;
break;
}
@@ -6115,7 +6115,7 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
case WZ_METEOR:
{
int flag=0, area = skill_get_splash(skillid, skilllv);
- short tmpx, tmpy, x1 = 0, y1 = 0;
+ short tmpx = 0, tmpy = 0, x1 = 0, y1 = 0;
if (sc && sc->data[SC_MAGICPOWER].timer != -1)
flag = flag|2; //Store the magic power flag for future use. [Skotlex]
for(i=0;i<2+(skilllv>>1);i++) {