diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index c7b60661e..a54bedc20 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -323,9 +323,6 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, int skill // Making plagiarize check its own function [Aru] int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl) { - struct status_change* sc; - sc = status_get_sc(bl); - // Never copy NPC/Wedding Skills if (skill_get_inf2(skillid)&(INF2_NPC_SKILL|INF2_WEDDING_SKILL)) return 0; @@ -2483,7 +2480,7 @@ static int skill_reveal_trap (struct block_list *bl, va_list ap) *------------------------------------------*/ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int skillid, int skilllv, unsigned int tick, int flag) { - struct map_session_data *sd = NULL, *tsd = NULL; + struct map_session_data *sd = NULL; struct status_data *tstatus; struct status_change *sc; @@ -2499,7 +2496,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int return 1; sd = BL_CAST(BL_PC, src); - tsd = BL_CAST(BL_PC, bl); if (status_isdead(bl)) return 1; @@ -7408,7 +7404,6 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns { struct skill_unit_group *sg; struct block_list *ss; - TBL_PC* sd; TBL_PC* tsd; struct status_data *tstatus, *sstatus; struct status_change *tsc, *sc; @@ -7425,7 +7420,6 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns nullpo_ret(sg=src->group); nullpo_ret(ss=map_id2bl(sg->src_id)); - sd = BL_CAST(BL_PC, ss); tsd = BL_CAST(BL_PC, bl); tsc = status_get_sc(bl); tstatus = status_get_status_data(bl); @@ -9041,11 +9035,9 @@ int skill_castfix (struct block_list *bl, int skill_id, int skill_lv) { int time = skill_get_cast(skill_id, skill_lv); struct map_session_data *sd; - struct status_change *sc; nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); - sc = status_get_sc(bl); // calculate base cast time (reduced by dex) if( !(skill_get_castnodex(skill_id, skill_lv)&1) ) |