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path: root/src/map/skill.c
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Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index f9d189f37..2ada270e8 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2380,7 +2380,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
break;
case MO_COMBOFINISH:
if (sd->status.party_id>0) //bonus from SG_FRIEND [Komurka]
- iParty->skill_check(sd, sd->status.party_id, MO_COMBOFINISH, skill_lv);
+ party->skill_check(sd, sd->status.party_id, MO_COMBOFINISH, skill_lv);
if (pc->checkskill(sd, CH_TIGERFIST) > 0 && sd->spiritball > 0)
flag=1;
case CH_TIGERFIST:
@@ -2402,7 +2402,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
{ //bonus from SG_FRIEND [Komurka]
int level;
if(sd->status.party_id>0 && (level = pc->checkskill(sd,SG_FRIEND)))
- iParty->skill_check(sd, sd->status.party_id, TK_COUNTER,level);
+ party->skill_check(sd, sd->status.party_id, TK_COUNTER,level);
}
break;
case SL_STIN:
@@ -12671,7 +12671,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
}
case AM_TWILIGHT2:
case AM_TWILIGHT3:
- if (!iParty->skill_check(sd, sd->status.party_id, skill_id, skill_lv))
+ if (!party->skill_check(sd, sd->status.party_id, skill_id, skill_lv))
{
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
return 0;