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-rw-r--r--src/map/skill.c15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d6ca85447..b78054491 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3172,7 +3172,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0);
//Until they're at right position - gs_ground- [Vicious]
- case NJ_KAENSIN:
+ case NJ_KAENSIN: /*火炎陣*/
+ case GS_DESPERADO: /*デスペラード*/
+ return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0);
+ break;
+
case NJ_HYOUSYOURAKU:
case NJ_RAIGEKISAI:
return skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,0);
@@ -6081,8 +6085,13 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil
break;
//Until they're at right position - gs_unit- [Vicious]
- case NJ_KAENSIN:
- case NJ_BAKUENRYU:
+ case GS_DESPERADO: /* デスペラード*/
+ case GS_GROUNDDRIFT: /* グラウンドドリフト*/
+ case NJ_KAENSIN: /* 火炎陣*/
+ case NJ_BAKUENRYU: /* 爆炎龍*/
+ skill_unitsetting(src,skillid,skilllv,x,y,0);
+ break;
+
case NJ_HYOUSYOURAKU:
skill_unitsetting(src,skillid,skilllv,x,y,0);
break;