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-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index b23a96007..4c34094b1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1948,7 +1948,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
battle_delay_damage(tick, dmg.amotion,bl,src,0,0,0,rdamage,ATK_DEF,0);
else
status_fix_damage(bl,src,rdamage,0);
- clif_damage(src,src,tick, dmg.amotion,0,rdamage,1,4,0);
+ clif_damage(src,src,tick, dmg.amotion,0,rdamage,dmg.div_>1?dmg.div_:1,4,0);
//Use Reflect Shield to signal this kind of skill trigger. [Skotlex]
if( tsd && src != bl )
battle_drain(tsd, src, rdamage, rdamage, sstatus->race, is_boss(src));