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Diffstat (limited to 'src/map/script.h')
-rw-r--r-- | src/map/script.h | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/src/map/script.h b/src/map/script.h new file mode 100644 index 000000000..ed56b8ebe --- /dev/null +++ b/src/map/script.h @@ -0,0 +1,197 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _SCRIPT_H_ +#define _SCRIPT_H_ + +#define NUM_WHISPER_VAR 10 + +struct map_session_data; + +extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex] +extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp; +extern int potion_target; + +extern struct Script_Config { + unsigned warn_func_mismatch_argtypes : 1; + unsigned warn_func_mismatch_paramnum : 1; + int check_cmdcount; + int check_gotocount; + int input_min_value; + int input_max_value; + + const char *die_event_name; + const char *kill_pc_event_name; + const char *kill_mob_event_name; + const char *login_event_name; + const char *logout_event_name; + const char *loadmap_event_name; + const char *baselvup_event_name; + const char *joblvup_event_name; + + const char* ontouch_name; + const char* ontouch2_name; +} script_config; + +typedef enum c_op { + C_NOP, // end of script/no value (nil) + C_POS, + C_INT, // number + C_PARAM, // parameter variable (see pc_readparam/pc_setparam) + C_FUNC, // buildin function call + C_STR, // string (free'd automatically) + C_CONSTSTR, // string (not free'd) + C_ARG, // start of argument list + C_NAME, + C_EOL, // end of line (extra stack values are cleared) + C_RETINFO, + C_USERFUNC, // internal script function + C_USERFUNC_POS, // internal script function label + C_REF, // the next call to c_op2 should push back a ref to the left operand + + // operators + C_OP3, // a ? b : c + C_LOR, // a || b + C_LAND, // a && b + C_LE, // a <= b + C_LT, // a < b + C_GE, // a >= b + C_GT, // a > b + C_EQ, // a == b + C_NE, // a != b + C_XOR, // a ^ b + C_OR, // a | b + C_AND, // a & b + C_ADD, // a + b + C_SUB, // a - b + C_MUL, // a * b + C_DIV, // a / b + C_MOD, // a % b + C_NEG, // - a + C_LNOT, // ! a + C_NOT, // ~ a + C_R_SHIFT, // a >> b + C_L_SHIFT, // a << b + C_ADD_PP, // ++a + C_SUB_PP, // --a +} c_op; + +struct script_retinfo { + struct DBMap* var_function;// scope variables + struct script_code* script;// script code + int pos;// script location + int nargs;// argument count + int defsp;// default stack pointer +}; + +struct script_data { + enum c_op type; + union script_data_val { + int num; + char *str; + struct script_retinfo* ri; + } u; + struct DBMap** ref; +}; + +// Moved defsp from script_state to script_stack since +// it must be saved when script state is RERUNLINE. [Eoe / jA 1094] +struct script_code { + int script_size; + unsigned char* script_buf; + struct DBMap* script_vars; +}; + +struct script_stack { + int sp;// number of entries in the stack + int sp_max;// capacity of the stack + int defsp; + struct script_data *stack_data;// stack + struct DBMap* var_function;// scope variables +}; + + +// +// Script state +// +enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC }; + +struct script_state { + struct script_stack* stack; + int start,end; + int pos; + enum e_script_state state; + int rid,oid; + struct script_code *script, *scriptroot; + struct sleep_data { + int tick,timer,charid; + } sleep; + int instance_id; + //For backing up purposes + struct script_state *bk_st; + int bk_npcid; + unsigned freeloop : 1;// used by buildin_freeloop + unsigned op2ref : 1;// used by op_2 +}; + +struct script_reg { + int index; + int data; +}; + +struct script_regstr { + int index; + char* data; +}; + +enum script_parse_options { + SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db + SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script + SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts +}; + +const char* skip_space(const char* p); +void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos); + +struct script_code* parse_script(const char* src,const char* file,int line,int options); +void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno); +void run_script(struct script_code*,int,int,int); + +int set_var(struct map_session_data *sd, char *name, void *val); +int conv_num(struct script_state *st,struct script_data *data); +const char* conv_str(struct script_state *st,struct script_data *data); +int run_script_timer(int tid, unsigned int tick, int id, intptr_t data); +void run_script_main(struct script_state *st); + +void script_stop_sleeptimers(int id); +struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n); +void script_free_code(struct script_code* code); +void script_free_vars(struct DBMap *storage); +struct script_state* script_alloc_state(struct script_code* script, int pos, int rid, int oid); +void script_free_state(struct script_state* st); + +struct DBMap* script_get_label_db(void); +struct DBMap* script_get_userfunc_db(void); +void script_run_autobonus(const char *autobonus,int id, int pos); + +bool script_get_constant(const char* name, int* value); +void script_set_constant(const char* name, int value, bool isparameter); + +void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value); +void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache); + +int script_config_read(char *cfgName); +int do_init_script(void); +int do_final_script(void); +int add_str(const char* p); +const char* get_str(int id); +int script_reload(void); + +// @commands (script based) +void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref); + +#ifdef BETA_THREAD_TEST +void queryThread_log(char * entry, int length); +#endif + +#endif /* _SCRIPT_H_ */ |