diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 199 |
1 files changed, 192 insertions, 7 deletions
diff --git a/src/map/script.c b/src/map/script.c index 7440c7c05..477d2ad98 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -57,6 +57,7 @@ #include "map/status.h" #include "map/storage.h" #include "map/unit.h" +#include "map/achievement.h" #include "common/cbasetypes.h" #include "common/conf.h" #include "common/db.h" @@ -9582,6 +9583,11 @@ static BUILDIN(successrefitem) clif->additem(sd,i,1,0); pc->equipitem(sd,i,ep); clif->misceffect(&sd->bl,3); + + achievement->validate_refine(sd, i, true); // Achievements [Smokexyz/Hercules] + + /* The following check is exclusive to characters (possibly only whitesmiths) + * that create equipments and refine them to level 10. */ if(sd->status.inventory[i].refine == 10 && sd->status.inventory[i].card[0] == CARD0_FORGE && sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) @@ -9619,6 +9625,9 @@ static BUILDIN(failedrefitem) if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if(i >= 0) { + // Call before changing refine to 0. + achievement->validate_refine(sd, i, false); + sd->status.inventory[i].refine = 0; pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); //recalculate bonus clif->refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure @@ -9666,6 +9675,9 @@ static BUILDIN(downrefitem) clif->additem(sd,i,1,0); pc->equipitem(sd,i,ep); + + achievement->validate_refine(sd, i, false); // Achievements [Smokexyz/Hercules] + clif->misceffect(&sd->bl,2); } @@ -13217,6 +13229,7 @@ static BUILDIN(setmapflag) case MF_PVP_NOGUILD: map->list[m].flag.pvp_noguild = 1; break; case MF_GVG: { struct block_list bl; + memset(&bl, 0, sizeof(bl)); map->list[m].flag.gvg = 1; clif->map_property_mapall(m, MAPPROPERTY_AGITZONE); bl.type = BL_NUL; @@ -13303,6 +13316,7 @@ static BUILDIN(removemapflag) case MF_NOZENYPENALTY: map->list[m].flag.nozenypenalty = 0; break; case MF_PVP: { struct block_list bl; + memset(&bl, 0, sizeof(bl)); bl.type = BL_NUL; bl.m = m; map->list[m].flag.pvp = 0; @@ -13314,6 +13328,7 @@ static BUILDIN(removemapflag) case MF_PVP_NOGUILD: map->list[m].flag.pvp_noguild = 0; break; case MF_GVG: { struct block_list bl; + memset(&bl, 0, sizeof(bl)); bl.type = BL_NUL; bl.m = m; map->list[m].flag.gvg = 0; @@ -13381,6 +13396,7 @@ static BUILDIN(pvpon) struct s_mapiterator* iter; struct block_list bl; + memset(&bl, 0, sizeof(bl)); str = script_getstr(st,2); m = map->mapname2mapid(str); if( m < 0 || map->list[m].flag.pvp ) @@ -13441,6 +13457,7 @@ static BUILDIN(pvpoff) const char *str; struct block_list bl; + memset(&bl, 0, sizeof(bl)); str=script_getstr(st,2); m = map->mapname2mapid(str); if(m < 0 || !map->list[m].flag.pvp) @@ -13470,6 +13487,7 @@ static BUILDIN(gvgon) if(m >= 0 && !map->list[m].flag.gvg) { struct block_list bl; + memset(&bl, 0, sizeof(bl)); if( !strdb_exists(map->zone_db,MAP_ZONE_GVG_NAME) ) { ShowError("buildin_gvgon: zone_db missing '%s'\n",MAP_ZONE_GVG_NAME); return true; @@ -13494,6 +13512,7 @@ static BUILDIN(gvgoff) m = map->mapname2mapid(str); if(m >= 0 && map->list[m].flag.gvg) { struct block_list bl; + memset(&bl, 0, sizeof(bl)); map->zone_change2(m, map->list[m].prev_zone); map->list[m].flag.gvg = 0; clif->map_property_mapall(m, MAPPROPERTY_NOTHING); @@ -17781,14 +17800,26 @@ static BUILDIN(getd) char varname[100]; const char *buffer; int elem; + int id; buffer = script_getstr(st, 2); if (sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) elem = 0; + id = script->search_str(varname); + + if (id < 0 || script->str_data[id].type == C_NOP) { + id = script->add_str(varname); + script->str_data[id].type = C_NAME; + } else if (script->str_data[id].type != C_NAME) { + ShowError("script:getd: `%s` is already used by something that is not a variable.\n", varname); + st->state = END; + return false; + } + // Push the 'pointer' so it's more flexible [Lance] - script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem),NULL); + script->push_val(st->stack, C_NAME, reference_uid(id, elem),NULL); return true; } @@ -21263,6 +21294,78 @@ static BUILDIN(showevent) } /*========================================== + * Achievement System [Smokexyz/Hercules] + *-----------------------------------------*/ +/** + * Validates an objective index for the given achievement. + * Can be used for any achievement type. + * @command achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); + * @param aid - achievement ID + * @param obj_idx - achievement objective index. + * @param progress - objective progress towards goal. + * @Param incremental - (boolean) true to add the progress towards the goal, + * false to use the progress only as a comparand. + * @param account_id - (optional) character ID to perform on. + * @return true on success, false on failure. + * @push 1 on success, 0 on failure. + */ +static BUILDIN(achievement_progress) +{ + struct map_session_data *sd = script->rid2sd(st); + int aid = script_getnum(st, 2); + int obj_idx = script_getnum(st, 3); + int progress = script_getnum(st, 4); + int incremental = script_getnum(st, 5); + int account_id = script_hasdata(st, 6) ? script_getnum(st, 6) : 0; + const struct achievement_data *ad = NULL; + + if ((ad = achievement->get(aid)) == NULL) { + ShowError("buildin_achievement_progress: Invalid achievement ID %d received.\n", aid); + script_pushint(st, 0); + return false; + } + + if (obj_idx <= 0 || obj_idx > VECTOR_LENGTH(ad->objective)) { + ShowError("buildin_achievement_progress: Invalid objective index %d received. (min: %d, max: %d)\n", obj_idx, 0, VECTOR_LENGTH(ad->objective)); + script_pushint(st, 0); + return false; + } + + obj_idx--; // convert to array index. + + if (progress <= 0 || progress > VECTOR_INDEX(ad->objective, obj_idx).goal) { + ShowError("buildin_achievement_progress: Progress exceeds goal limit for achievement id %d.\n", aid); + script_pushint(st, 0); + return false; + } + + if (incremental < 0 || incremental > 1) { + ShowError("buildin_achievement_progress: Argument 4 expects boolean (0/1). provided value: %d\n", incremental); + script_pushint(st, 0); + return false; + } + + if (script_hasdata(st, 6)) { + if (account_id <= 0) { + ShowError("buildin_achievement_progress: Invalid Account id %d provided.\n", account_id); + script_pushint(st, 0); + return false; + } else if ((sd = map->id2sd(account_id)) == NULL) { + ShowError("buildin_achievement_progress: Account with id %d was not found.\n", account_id); + script_pushint(st, 0); + return false; + } + } + + if (achievement->validate(sd, aid, obj_idx, progress, incremental ? true : false)) + script_pushint(st, progress); + else + script_pushint(st, 0); + + return true; +} + +/*========================================== * BattleGround System *------------------------------------------*/ static BUILDIN(waitingroom2bg) @@ -22377,18 +22480,52 @@ static BUILDIN(getcharip) return true; } +enum function_type { + FUNCTION_IS_NONE = 0, + FUNCTION_IS_COMMAND, + FUNCTION_IS_GLOBAL, + FUNCTION_IS_LOCAL, + FUNCTION_IS_LABEL, +}; + /** - * is_function(<function name>) -> 1 if function exists, 0 otherwise + * is_function(<function name>) **/ static BUILDIN(is_function) { - const char* str = script_getstr(st,2); + const char *str = script_getstr(st, 2); + enum function_type type = FUNCTION_IS_NONE; - if( strdb_exists(script->userfunc_db, str) ) - script_pushint(st,1); - else - script_pushint(st,0); + // TODO: add support for exported functions (#2142) + + if (strdb_exists(script->userfunc_db, str)) { + type = FUNCTION_IS_GLOBAL; + } else { + int n = script->search_str(str); + + if (n >= 0) { + switch (script->str_data[n].type) { + case C_FUNC: + type = FUNCTION_IS_COMMAND; + break; + case C_USERFUNC: + case C_USERFUNC_POS: + type = FUNCTION_IS_LOCAL; + break; + case C_POS: + type = FUNCTION_IS_LABEL; + break; + case C_NAME: + if (script->str_data[n].label >= 0) { + // WTF... ? + // for some reason local functions can have type C_NAME + type = FUNCTION_IS_LOCAL; + } + } + } + } + script_pushint(st, type); return true; } @@ -24561,6 +24698,44 @@ static BUILDIN(openstylist) return true; } +static BUILDIN(msgtable) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + const enum clif_messages msgId = script_getnum(st, 2); + if (script_hasdata(st, 3)) { + clif->msgtable_color(sd, msgId, script_getnum(st, 3)); + } else { + clif->msgtable(sd, msgId); + } + + return true; +} + +static BUILDIN(msgtable2) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + const enum clif_messages msgId = script_getnum(st, 2); + if (script_isstringtype(st, 3)) { + const char *value = script_getstr(st, 3); + if (script_hasdata(st, 4)) { + clif->msgtable_str_color(sd, msgId, value, script_getnum(st, 4)); + } else { + clif->msgtable_str(sd, msgId, value); + } + } else { + const int value = script_getnum(st, 3); + clif->msgtable_num(sd, msgId, value); + } + + return true; +} + /** * Adds a built-in script function. * @@ -25137,10 +25312,14 @@ static void script_parse_builtin(void) BUILDIN_DEF(buyingstore,"i"), BUILDIN_DEF(searchstores,"ii"), BUILDIN_DEF(showdigit,"i?"), + BUILDIN_DEF(msgtable, "i?"), + BUILDIN_DEF(msgtable2, "iv?"), // WoE SE BUILDIN_DEF(agitstart2,""), BUILDIN_DEF(agitend2,""), BUILDIN_DEF(agitcheck2,""), + // Achievements [Smokexyz/Hercules] + BUILDIN_DEF(achievement_progress, "iiii?"), // BattleGround BUILDIN_DEF(waitingroom2bg,"siiss?"), BUILDIN_DEF(waitingroom2bg_single,"isiis"), @@ -25685,6 +25864,12 @@ static void script_hardcoded_constants(void) script->set_constant("QINFO_HOMUN_TYPE", QINFO_HOMUN_TYPE, false, false); script->set_constant("QINFO_QUEST", QINFO_QUEST, false, false); + script->constdb_comment("function types"); + script->set_constant("FUNCTION_IS_COMMAND", FUNCTION_IS_COMMAND, false, false); + script->set_constant("FUNCTION_IS_GLOBAL", FUNCTION_IS_GLOBAL, false, false); + script->set_constant("FUNCTION_IS_LOCAL", FUNCTION_IS_LOCAL, false, false); + script->set_constant("FUNCTION_IS_LABEL", FUNCTION_IS_LABEL, false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); |