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Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c116
1 files changed, 58 insertions, 58 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 70c9bd9f1..391109fa9 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -3381,11 +3381,11 @@ static void script_detach_state(struct script_state* st, bool dequeue_event)
* We're done with this NPC session, so we cancel the timer (if existent) and move on
**/
if( sd->npc_idle_timer != INVALID_TIMER ) {
- iTimer->delete_timer(sd->npc_idle_timer,npc_rr_secure_timeout_timer);
+ iTimer->delete_timer(sd->npc_idle_timer,npc->secure_timeout_timer);
sd->npc_idle_timer = INVALID_TIMER;
}
#endif
- npc_event_dequeue(sd);
+ npc->event_dequeue(sd);
}
} else if(st->bk_st) { // rid was set to 0, before detaching the script state
ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%d, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
@@ -3421,7 +3421,7 @@ void script_attach_state(struct script_state* st) {
**/
#ifdef SECURE_NPCTIMEOUT
if( sd->npc_idle_timer == INVALID_TIMER )
- sd->npc_idle_timer = iTimer->add_timer(iTimer->gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0);
+ sd->npc_idle_timer = iTimer->add_timer(iTimer->gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc->secure_timeout_timer,sd->bl.id,0);
sd->npc_idle_tick = iTimer->gettick();
#endif
}
@@ -6665,7 +6665,7 @@ BUILDIN(getnpcid)
if( script_hasdata(st,3) )
{// unique npc name
- if( ( nd = npc_name2id(script_getstr(st,3)) ) == NULL )
+ if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL )
{
ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3));
script_pushint(st,0);
@@ -8781,7 +8781,7 @@ BUILDIN(doevent)
}
check_event(st, event);
- npc_event(sd, event, 0);
+ npc->event(sd, event, 0);
return true;
}
/*==========================================
@@ -8790,7 +8790,7 @@ BUILDIN(donpcevent)
{
const char* event = script_getstr(st,2);
check_event(st, event);
- if( !npc_event_do(event) ) {
+ if( !npc->event_do(event) ) {
struct npc_data * nd = iMap->id2nd(st->oid);
ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown");
script_pushint(st, 0);
@@ -8803,12 +8803,12 @@ BUILDIN(donpcevent)
/// basically a specialized 'donpcevent', with the event specified as two arguments instead of one
BUILDIN(cmdothernpc) // Added by RoVeRT
{
- const char* npc = script_getstr(st,2);
+ const char* npc_name = script_getstr(st,2);
const char* command = script_getstr(st,3);
char event[EVENT_NAME_LENGTH];
- snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command);
+ snprintf(event, sizeof(event), "%s::OnCommand%s", npc_name, command);
check_event(st, event);
- npc_event_do(event);
+ npc->event_do(event);
return true;
}
@@ -8872,7 +8872,7 @@ BUILDIN(initnpctimer)
if( script_hasdata(st,3) )
{ //Two arguments: NPC name and attach flag.
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
flag = script_getnum(st,3);
}
else if( script_hasdata(st,2) )
@@ -8881,7 +8881,7 @@ BUILDIN(initnpctimer)
data = script_getdata(st,2);
script->get_val(st,data);
if( data_isstring(data) ) //NPC name
- nd = npc_name2id(script->conv_str(st, data));
+ nd = npc->name2id(script->conv_str(st, data));
else if( data_isint(data) ) //Flag
{
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -8907,8 +8907,8 @@ BUILDIN(initnpctimer)
}
nd->u.scr.timertick = 0;
- npc_settimerevent_tick(nd,0);
- npc_timerevent_start(nd, st->rid);
+ npc->settimerevent_tick(nd,0);
+ npc->timerevent_start(nd, st->rid);
return true;
}
/*==========================================
@@ -8920,7 +8920,7 @@ BUILDIN(startnpctimer)
if( script_hasdata(st,3) )
{ //Two arguments: NPC name and attach flag.
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
flag = script_getnum(st,3);
}
else if( script_hasdata(st,2) )
@@ -8929,7 +8929,7 @@ BUILDIN(startnpctimer)
data = script_getdata(st,2);
script->get_val(st,data);
if( data_isstring(data) ) //NPC name
- nd = npc_name2id(script->conv_str(st, data));
+ nd = npc->name2id(script->conv_str(st, data));
else if( data_isint(data) ) //Flag
{
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -8954,7 +8954,7 @@ BUILDIN(startnpctimer)
nd->u.scr.rid = sd->bl.id;
}
- npc_timerevent_start(nd, st->rid);
+ npc->timerevent_start(nd, st->rid);
return true;
}
/*==========================================
@@ -8966,7 +8966,7 @@ BUILDIN(stopnpctimer)
if( script_hasdata(st,3) )
{ //Two arguments: NPC name and attach flag.
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
flag = script_getnum(st,3);
}
else if( script_hasdata(st,2) )
@@ -8975,7 +8975,7 @@ BUILDIN(stopnpctimer)
data = script_getdata(st,2);
script->get_val(st,data);
if( data_isstring(data) ) //NPC name
- nd = npc_name2id(script->conv_str(st, data));
+ nd = npc->name2id(script->conv_str(st, data));
else if( data_isint(data) ) //Flag
{
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -8995,7 +8995,7 @@ BUILDIN(stopnpctimer)
if( flag ) //Detach
nd->u.scr.rid = 0;
- npc_timerevent_stop(nd);
+ npc->timerevent_stop(nd);
return true;
}
/*==========================================
@@ -9008,7 +9008,7 @@ BUILDIN(getnpctimer)
int val = 0;
if( script_hasdata(st,3) )
- nd = npc_name2id(script_getstr(st,3));
+ nd = npc->name2id(script_getstr(st,3));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -9021,7 +9021,7 @@ BUILDIN(getnpctimer)
switch( type )
{
- case 0: val = npc_gettimerevent_tick(nd); break;
+ case 0: val = npc->gettimerevent_tick(nd); break;
case 1:
if( nd->u.scr.rid )
{
@@ -9051,7 +9051,7 @@ BUILDIN(setnpctimer)
tick = script_getnum(st,2);
if( script_hasdata(st,3) )
- nd = npc_name2id(script_getstr(st,3));
+ nd = npc->name2id(script_getstr(st,3));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -9062,7 +9062,7 @@ BUILDIN(setnpctimer)
return false;
}
- npc_settimerevent_tick(nd,tick);
+ npc->settimerevent_tick(nd,tick);
script_pushint(st,0);
return true;
}
@@ -9107,7 +9107,7 @@ BUILDIN(detachnpctimer)
struct npc_data *nd;
if( script_hasdata(st,2) )
- nd = npc_name2id(script_getstr(st,2));
+ nd = npc->name2id(script_getstr(st,2));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -9466,7 +9466,7 @@ BUILDIN(enablenpc)
{
const char *str;
str=script_getstr(st,2);
- npc_enable(str,1);
+ npc->enable(str,1);
return true;
}
/*==========================================
@@ -9475,7 +9475,7 @@ BUILDIN(disablenpc)
{
const char *str;
str=script_getstr(st,2);
- npc_enable(str,0);
+ npc->enable(str,0);
return true;
}
@@ -9485,7 +9485,7 @@ BUILDIN(hideoffnpc)
{
const char *str;
str=script_getstr(st,2);
- npc_enable(str,2);
+ npc->enable(str,2);
return true;
}
/*==========================================
@@ -9494,7 +9494,7 @@ BUILDIN(hideonnpc)
{
const char *str;
str=script_getstr(st,2);
- npc_enable(str,4);
+ npc->enable(str,4);
return true;
}
@@ -10035,7 +10035,7 @@ BUILDIN(globalmes)
name=nd->name; //use current npc name
}
- npc_globalmessage(name,mes); // broadcast to all players connected
+ npc->globalmessage(name,mes); // broadcast to all players connected
return true;
}
@@ -10074,7 +10074,7 @@ BUILDIN(delwaitingroom)
{
struct npc_data* nd;
if( script_hasdata(st,2) )
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
if( nd != NULL )
@@ -10092,7 +10092,7 @@ BUILDIN(waitingroomkickall)
struct chat_data* cd;
if( script_hasdata(st,2) )
- nd = npc_name2id(script_getstr(st,2));
+ nd = npc->name2id(script_getstr(st,2));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -10111,7 +10111,7 @@ BUILDIN(enablewaitingroomevent)
struct chat_data* cd;
if( script_hasdata(st,2) )
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -10130,7 +10130,7 @@ BUILDIN(disablewaitingroomevent)
struct chat_data *cd;
if( script_hasdata(st,2) )
- nd = npc_name2id(script_getstr(st, 2));
+ nd = npc->name2id(script_getstr(st, 2));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -10161,7 +10161,7 @@ BUILDIN(getwaitingroomstate)
type = script_getnum(st,2);
if( script_hasdata(st,3) )
- nd = npc_name2id(script_getstr(st, 3));
+ nd = npc->name2id(script_getstr(st, 3));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -10490,7 +10490,7 @@ BUILDIN(setmapflag)
char empty[1] = "\0";
char params[MAP_ZONE_MAPFLAG_LENGTH];
memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH);
- npc_parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty);
+ npc->parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty);
}
break;
case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break;
@@ -10746,7 +10746,7 @@ BUILDIN(emotion)
} else
if( script_hasdata(st,4) )
{
- TBL_NPC *nd = npc_name2id(script_getstr(st,4));
+ TBL_NPC *nd = npc->name2id(script_getstr(st,4));
if(nd)
clif->emotion(&nd->bl,type);
}
@@ -11879,7 +11879,7 @@ BUILDIN(misceffect)
int type;
type=script_getnum(st,2);
- if(st->oid && st->oid != fake_nd->bl.id) {
+ if(st->oid && st->oid != npc->fake_nd->bl.id) {
struct block_list *bl = iMap->id2bl(st->oid);
if (bl)
clif->specialeffect(bl,type,AREA);
@@ -12261,7 +12261,7 @@ BUILDIN(specialeffect)
if( script_hasdata(st,4) )
{
- TBL_NPC *nd = npc_name2id(script_getstr(st,4));
+ TBL_NPC *nd = npc->name2id(script_getstr(st,4));
if(nd)
clif->specialeffect(&nd->bl, type, target);
}
@@ -12570,19 +12570,19 @@ BUILDIN(jump_zero)
*------------------------------------------*/
BUILDIN(movenpc) {
TBL_NPC *nd = NULL;
- const char *npc;
+ const char *npc_name;
int x,y;
- npc = script_getstr(st,2);
+ npc_name = script_getstr(st,2);
x = script_getnum(st,3);
y = script_getnum(st,4);
- if ((nd = npc_name2id(npc)) == NULL)
+ if ((nd = npc->name2id(npc_name)) == NULL)
return -1;
if (script_hasdata(st,5))
nd->dir = script_getnum(st,5) % 8;
- npc_movenpc(nd, x, y);
+ npc->movenpc(nd, x, y);
return true;
}
@@ -12797,7 +12797,7 @@ BUILDIN(getmapxy)
if( script_hasdata(st,6) )
{
struct npc_data *nd;
- nd=npc_name2id(script_getstr(st,6));
+ nd=npc->name2id(script_getstr(st,6));
if (nd)
bl = &nd->bl;
} else //In case the origin is not an npc?
@@ -14083,7 +14083,7 @@ BUILDIN(setnpcdisplay)
return false;
}
- nd = npc_name2id(name);
+ nd = npc->name2id(name);
if( nd == NULL )
{// not found
script_pushint(st,1);
@@ -14092,7 +14092,7 @@ BUILDIN(setnpcdisplay)
// update npc
if( newname )
- npc_setdisplayname(nd, newname);
+ npc->setdisplayname(nd, newname);
if( size != -1 && size != (int)nd->size )
nd->size = size;
@@ -14100,7 +14100,7 @@ BUILDIN(setnpcdisplay)
size = -1;
if( class_ != -1 && nd->class_ != class_ )
- npc_setclass(nd, class_);
+ npc->setclass(nd, class_);
else if( size != -1 )
{ // Required to update the visual size
clif->clearunit_area(&nd->bl, CLR_OUTSIGHT);
@@ -14384,7 +14384,7 @@ BUILDIN(callshop)
shopname = script_getstr(st, 2);
if( script_hasdata(st,3) )
flag = script_getnum(st,3);
- nd = npc_name2id(shopname);
+ nd = npc->name2id(shopname);
if( !nd || nd->bl.type != BL_NPC || (nd->subtype != SHOP && nd->subtype != CASHSHOP) )
{
ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname);
@@ -14399,8 +14399,8 @@ BUILDIN(callshop)
switch( flag )
{
- case 1: npc_buysellsel(sd,nd->bl.id,0); break; //Buy window
- case 2: npc_buysellsel(sd,nd->bl.id,1); break; //Sell window
+ case 1: npc->buysellsel(sd,nd->bl.id,0); break; //Buy window
+ case 2: npc->buysellsel(sd,nd->bl.id,1); break; //Sell window
default: clif->npcbuysell(sd,nd->bl.id); break; //Show menu
}
}
@@ -14415,7 +14415,7 @@ BUILDIN(callshop)
BUILDIN(npcshopitem)
{
const char* npcname = script_getstr(st, 2);
- struct npc_data* nd = npc_name2id(npcname);
+ struct npc_data* nd = npc->name2id(npcname);
int n, i;
int amount;
@@ -14444,7 +14444,7 @@ BUILDIN(npcshopitem)
BUILDIN(npcshopadditem)
{
const char* npcname = script_getstr(st,2);
- struct npc_data* nd = npc_name2id(npcname);
+ struct npc_data* nd = npc->name2id(npcname);
int n, i;
int amount;
@@ -14473,7 +14473,7 @@ BUILDIN(npcshopadditem)
BUILDIN(npcshopdelitem)
{
const char* npcname = script_getstr(st,2);
- struct npc_data* nd = npc_name2id(npcname);
+ struct npc_data* nd = npc->name2id(npcname);
unsigned int nameid;
int n, i;
int amount;
@@ -14512,7 +14512,7 @@ BUILDIN(npcshopdelitem)
BUILDIN(npcshopattach)
{
const char* npcname = script_getstr(st,2);
- struct npc_data* nd = npc_name2id(npcname);
+ struct npc_data* nd = npc->name2id(npcname);
int flag = 1;
if( script_hasdata(st,3) )
@@ -15246,7 +15246,7 @@ BUILDIN(awake) {
struct script_state *tst;
struct npc_data* nd;
- if( ( nd = npc_name2id(script_getstr(st, 2)) ) == NULL ) {
+ if( ( nd = npc->name2id(script_getstr(st, 2)) ) == NULL ) {
ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2));
return false;
}
@@ -15309,7 +15309,7 @@ BUILDIN(getvariableofnpc)
return false;
}
- nd = npc_name2id(script_getstr(st,3));
+ nd = npc->name2id(script_getstr(st,3));
if( nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL )
{// NPC not found or has no script
ShowError("script:getvariableofnpc: can't find npc %s\n", script_getstr(st,3));
@@ -15721,7 +15721,7 @@ BUILDIN(waitingroom2bg)
struct map_session_data *sd;
if( script_hasdata(st,7) )
- nd = npc_name2id(script_getstr(st,7));
+ nd = npc->name2id(script_getstr(st,7));
else
nd = (struct npc_data *)iMap->id2bl(st->oid);
@@ -15782,7 +15782,7 @@ BUILDIN(waitingroom2bg_single)
x = script_getnum(st,4);
y = script_getnum(st,5);
- nd = npc_name2id(script_getstr(st,6));
+ nd = npc->name2id(script_getstr(st,6));
if( nd == NULL || (cd = (struct chat_data *)iMap->id2bl(nd->chat_id)) == NULL || cd->users <= 0 )
return true;
@@ -16155,7 +16155,7 @@ BUILDIN(instance_npcname) {
else if( st->instance_id >= 0 )
instance_id = st->instance_id;
- if( instance_id >= 0 && (nd = npc_name2id(str)) != NULL ) {
+ if( instance_id >= 0 && (nd = npc->name2id(str)) != NULL ) {
static char npcname[NAME_LENGTH];
snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id);
script_pushconststr(st,npcname);