diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/src/map/script.c b/src/map/script.c index 70c9bd9f1..391109fa9 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3381,11 +3381,11 @@ static void script_detach_state(struct script_state* st, bool dequeue_event) * We're done with this NPC session, so we cancel the timer (if existent) and move on **/ if( sd->npc_idle_timer != INVALID_TIMER ) { - iTimer->delete_timer(sd->npc_idle_timer,npc_rr_secure_timeout_timer); + iTimer->delete_timer(sd->npc_idle_timer,npc->secure_timeout_timer); sd->npc_idle_timer = INVALID_TIMER; } #endif - npc_event_dequeue(sd); + npc->event_dequeue(sd); } } else if(st->bk_st) { // rid was set to 0, before detaching the script state ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%d, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); @@ -3421,7 +3421,7 @@ void script_attach_state(struct script_state* st) { **/ #ifdef SECURE_NPCTIMEOUT if( sd->npc_idle_timer == INVALID_TIMER ) - sd->npc_idle_timer = iTimer->add_timer(iTimer->gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); + sd->npc_idle_timer = iTimer->add_timer(iTimer->gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc->secure_timeout_timer,sd->bl.id,0); sd->npc_idle_tick = iTimer->gettick(); #endif } @@ -6665,7 +6665,7 @@ BUILDIN(getnpcid) if( script_hasdata(st,3) ) {// unique npc name - if( ( nd = npc_name2id(script_getstr(st,3)) ) == NULL ) + if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL ) { ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); script_pushint(st,0); @@ -8781,7 +8781,7 @@ BUILDIN(doevent) } check_event(st, event); - npc_event(sd, event, 0); + npc->event(sd, event, 0); return true; } /*========================================== @@ -8790,7 +8790,7 @@ BUILDIN(donpcevent) { const char* event = script_getstr(st,2); check_event(st, event); - if( !npc_event_do(event) ) { + if( !npc->event_do(event) ) { struct npc_data * nd = iMap->id2nd(st->oid); ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown"); script_pushint(st, 0); @@ -8803,12 +8803,12 @@ BUILDIN(donpcevent) /// basically a specialized 'donpcevent', with the event specified as two arguments instead of one BUILDIN(cmdothernpc) // Added by RoVeRT { - const char* npc = script_getstr(st,2); + const char* npc_name = script_getstr(st,2); const char* command = script_getstr(st,3); char event[EVENT_NAME_LENGTH]; - snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command); + snprintf(event, sizeof(event), "%s::OnCommand%s", npc_name, command); check_event(st, event); - npc_event_do(event); + npc->event_do(event); return true; } @@ -8872,7 +8872,7 @@ BUILDIN(initnpctimer) if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); } else if( script_hasdata(st,2) ) @@ -8881,7 +8881,7 @@ BUILDIN(initnpctimer) data = script_getdata(st,2); script->get_val(st,data); if( data_isstring(data) ) //NPC name - nd = npc_name2id(script->conv_str(st, data)); + nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) //Flag { nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -8907,8 +8907,8 @@ BUILDIN(initnpctimer) } nd->u.scr.timertick = 0; - npc_settimerevent_tick(nd,0); - npc_timerevent_start(nd, st->rid); + npc->settimerevent_tick(nd,0); + npc->timerevent_start(nd, st->rid); return true; } /*========================================== @@ -8920,7 +8920,7 @@ BUILDIN(startnpctimer) if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); } else if( script_hasdata(st,2) ) @@ -8929,7 +8929,7 @@ BUILDIN(startnpctimer) data = script_getdata(st,2); script->get_val(st,data); if( data_isstring(data) ) //NPC name - nd = npc_name2id(script->conv_str(st, data)); + nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) //Flag { nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -8954,7 +8954,7 @@ BUILDIN(startnpctimer) nd->u.scr.rid = sd->bl.id; } - npc_timerevent_start(nd, st->rid); + npc->timerevent_start(nd, st->rid); return true; } /*========================================== @@ -8966,7 +8966,7 @@ BUILDIN(stopnpctimer) if( script_hasdata(st,3) ) { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); flag = script_getnum(st,3); } else if( script_hasdata(st,2) ) @@ -8975,7 +8975,7 @@ BUILDIN(stopnpctimer) data = script_getdata(st,2); script->get_val(st,data); if( data_isstring(data) ) //NPC name - nd = npc_name2id(script->conv_str(st, data)); + nd = npc->name2id(script->conv_str(st, data)); else if( data_isint(data) ) //Flag { nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -8995,7 +8995,7 @@ BUILDIN(stopnpctimer) if( flag ) //Detach nd->u.scr.rid = 0; - npc_timerevent_stop(nd); + npc->timerevent_stop(nd); return true; } /*========================================== @@ -9008,7 +9008,7 @@ BUILDIN(getnpctimer) int val = 0; if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st,3)); + nd = npc->name2id(script_getstr(st,3)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -9021,7 +9021,7 @@ BUILDIN(getnpctimer) switch( type ) { - case 0: val = npc_gettimerevent_tick(nd); break; + case 0: val = npc->gettimerevent_tick(nd); break; case 1: if( nd->u.scr.rid ) { @@ -9051,7 +9051,7 @@ BUILDIN(setnpctimer) tick = script_getnum(st,2); if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st,3)); + nd = npc->name2id(script_getstr(st,3)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -9062,7 +9062,7 @@ BUILDIN(setnpctimer) return false; } - npc_settimerevent_tick(nd,tick); + npc->settimerevent_tick(nd,tick); script_pushint(st,0); return true; } @@ -9107,7 +9107,7 @@ BUILDIN(detachnpctimer) struct npc_data *nd; if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st,2)); + nd = npc->name2id(script_getstr(st,2)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -9466,7 +9466,7 @@ BUILDIN(enablenpc) { const char *str; str=script_getstr(st,2); - npc_enable(str,1); + npc->enable(str,1); return true; } /*========================================== @@ -9475,7 +9475,7 @@ BUILDIN(disablenpc) { const char *str; str=script_getstr(st,2); - npc_enable(str,0); + npc->enable(str,0); return true; } @@ -9485,7 +9485,7 @@ BUILDIN(hideoffnpc) { const char *str; str=script_getstr(st,2); - npc_enable(str,2); + npc->enable(str,2); return true; } /*========================================== @@ -9494,7 +9494,7 @@ BUILDIN(hideonnpc) { const char *str; str=script_getstr(st,2); - npc_enable(str,4); + npc->enable(str,4); return true; } @@ -10035,7 +10035,7 @@ BUILDIN(globalmes) name=nd->name; //use current npc name } - npc_globalmessage(name,mes); // broadcast to all players connected + npc->globalmessage(name,mes); // broadcast to all players connected return true; } @@ -10074,7 +10074,7 @@ BUILDIN(delwaitingroom) { struct npc_data* nd; if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); else nd = (struct npc_data *)iMap->id2bl(st->oid); if( nd != NULL ) @@ -10092,7 +10092,7 @@ BUILDIN(waitingroomkickall) struct chat_data* cd; if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st,2)); + nd = npc->name2id(script_getstr(st,2)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -10111,7 +10111,7 @@ BUILDIN(enablewaitingroomevent) struct chat_data* cd; if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -10130,7 +10130,7 @@ BUILDIN(disablewaitingroomevent) struct chat_data *cd; if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); + nd = npc->name2id(script_getstr(st, 2)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -10161,7 +10161,7 @@ BUILDIN(getwaitingroomstate) type = script_getnum(st,2); if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st, 3)); + nd = npc->name2id(script_getstr(st, 3)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -10490,7 +10490,7 @@ BUILDIN(setmapflag) char empty[1] = "\0"; char params[MAP_ZONE_MAPFLAG_LENGTH]; memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); - npc_parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty); + npc->parse_mapflag(map[m].name, empty, zone, params, empty, empty, empty); } break; case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break; @@ -10746,7 +10746,7 @@ BUILDIN(emotion) } else if( script_hasdata(st,4) ) { - TBL_NPC *nd = npc_name2id(script_getstr(st,4)); + TBL_NPC *nd = npc->name2id(script_getstr(st,4)); if(nd) clif->emotion(&nd->bl,type); } @@ -11879,7 +11879,7 @@ BUILDIN(misceffect) int type; type=script_getnum(st,2); - if(st->oid && st->oid != fake_nd->bl.id) { + if(st->oid && st->oid != npc->fake_nd->bl.id) { struct block_list *bl = iMap->id2bl(st->oid); if (bl) clif->specialeffect(bl,type,AREA); @@ -12261,7 +12261,7 @@ BUILDIN(specialeffect) if( script_hasdata(st,4) ) { - TBL_NPC *nd = npc_name2id(script_getstr(st,4)); + TBL_NPC *nd = npc->name2id(script_getstr(st,4)); if(nd) clif->specialeffect(&nd->bl, type, target); } @@ -12570,19 +12570,19 @@ BUILDIN(jump_zero) *------------------------------------------*/ BUILDIN(movenpc) { TBL_NPC *nd = NULL; - const char *npc; + const char *npc_name; int x,y; - npc = script_getstr(st,2); + npc_name = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); - if ((nd = npc_name2id(npc)) == NULL) + if ((nd = npc->name2id(npc_name)) == NULL) return -1; if (script_hasdata(st,5)) nd->dir = script_getnum(st,5) % 8; - npc_movenpc(nd, x, y); + npc->movenpc(nd, x, y); return true; } @@ -12797,7 +12797,7 @@ BUILDIN(getmapxy) if( script_hasdata(st,6) ) { struct npc_data *nd; - nd=npc_name2id(script_getstr(st,6)); + nd=npc->name2id(script_getstr(st,6)); if (nd) bl = &nd->bl; } else //In case the origin is not an npc? @@ -14083,7 +14083,7 @@ BUILDIN(setnpcdisplay) return false; } - nd = npc_name2id(name); + nd = npc->name2id(name); if( nd == NULL ) {// not found script_pushint(st,1); @@ -14092,7 +14092,7 @@ BUILDIN(setnpcdisplay) // update npc if( newname ) - npc_setdisplayname(nd, newname); + npc->setdisplayname(nd, newname); if( size != -1 && size != (int)nd->size ) nd->size = size; @@ -14100,7 +14100,7 @@ BUILDIN(setnpcdisplay) size = -1; if( class_ != -1 && nd->class_ != class_ ) - npc_setclass(nd, class_); + npc->setclass(nd, class_); else if( size != -1 ) { // Required to update the visual size clif->clearunit_area(&nd->bl, CLR_OUTSIGHT); @@ -14384,7 +14384,7 @@ BUILDIN(callshop) shopname = script_getstr(st, 2); if( script_hasdata(st,3) ) flag = script_getnum(st,3); - nd = npc_name2id(shopname); + nd = npc->name2id(shopname); if( !nd || nd->bl.type != BL_NPC || (nd->subtype != SHOP && nd->subtype != CASHSHOP) ) { ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname); @@ -14399,8 +14399,8 @@ BUILDIN(callshop) switch( flag ) { - case 1: npc_buysellsel(sd,nd->bl.id,0); break; //Buy window - case 2: npc_buysellsel(sd,nd->bl.id,1); break; //Sell window + case 1: npc->buysellsel(sd,nd->bl.id,0); break; //Buy window + case 2: npc->buysellsel(sd,nd->bl.id,1); break; //Sell window default: clif->npcbuysell(sd,nd->bl.id); break; //Show menu } } @@ -14415,7 +14415,7 @@ BUILDIN(callshop) BUILDIN(npcshopitem) { const char* npcname = script_getstr(st, 2); - struct npc_data* nd = npc_name2id(npcname); + struct npc_data* nd = npc->name2id(npcname); int n, i; int amount; @@ -14444,7 +14444,7 @@ BUILDIN(npcshopitem) BUILDIN(npcshopadditem) { const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); + struct npc_data* nd = npc->name2id(npcname); int n, i; int amount; @@ -14473,7 +14473,7 @@ BUILDIN(npcshopadditem) BUILDIN(npcshopdelitem) { const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); + struct npc_data* nd = npc->name2id(npcname); unsigned int nameid; int n, i; int amount; @@ -14512,7 +14512,7 @@ BUILDIN(npcshopdelitem) BUILDIN(npcshopattach) { const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); + struct npc_data* nd = npc->name2id(npcname); int flag = 1; if( script_hasdata(st,3) ) @@ -15246,7 +15246,7 @@ BUILDIN(awake) { struct script_state *tst; struct npc_data* nd; - if( ( nd = npc_name2id(script_getstr(st, 2)) ) == NULL ) { + if( ( nd = npc->name2id(script_getstr(st, 2)) ) == NULL ) { ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2)); return false; } @@ -15309,7 +15309,7 @@ BUILDIN(getvariableofnpc) return false; } - nd = npc_name2id(script_getstr(st,3)); + nd = npc->name2id(script_getstr(st,3)); if( nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL ) {// NPC not found or has no script ShowError("script:getvariableofnpc: can't find npc %s\n", script_getstr(st,3)); @@ -15721,7 +15721,7 @@ BUILDIN(waitingroom2bg) struct map_session_data *sd; if( script_hasdata(st,7) ) - nd = npc_name2id(script_getstr(st,7)); + nd = npc->name2id(script_getstr(st,7)); else nd = (struct npc_data *)iMap->id2bl(st->oid); @@ -15782,7 +15782,7 @@ BUILDIN(waitingroom2bg_single) x = script_getnum(st,4); y = script_getnum(st,5); - nd = npc_name2id(script_getstr(st,6)); + nd = npc->name2id(script_getstr(st,6)); if( nd == NULL || (cd = (struct chat_data *)iMap->id2bl(nd->chat_id)) == NULL || cd->users <= 0 ) return true; @@ -16155,7 +16155,7 @@ BUILDIN(instance_npcname) { else if( st->instance_id >= 0 ) instance_id = st->instance_id; - if( instance_id >= 0 && (nd = npc_name2id(str)) != NULL ) { + if( instance_id >= 0 && (nd = npc->name2id(str)) != NULL ) { static char npcname[NAME_LENGTH]; snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id); script_pushconststr(st,npcname); |